Emotion regulation, moral disengagement, and gaming disorder in Turkish young adults

IF 2.6 2区 心理学 Q1 PSYCHOLOGY, SOCIAL
Oya Onat Kocabıyık
{"title":"Emotion regulation, moral disengagement, and gaming disorder in Turkish young adults","authors":"Oya Onat Kocabıyık","doi":"10.1016/j.paid.2025.113461","DOIUrl":null,"url":null,"abstract":"<div><div>Internet Gaming Disorder (IGD) and Moral Disengagement (MD) have emerged as important psychological constructs linked to problematic digital behaviors. This study examined whether maladaptive cognitive emotion regulation (ER) strategies, particularly self-blame, are associated with MD through the mediating role of IGD, and whether this relationship contributes to the use of other-blame as an additional ER strategy. A sample of 256 young adults in Turkey (SD = 2.705; age range = 18–28) participated. Structural equation modeling supported the hypothesized serial mediation model, indicating that self-blame was positively associated with IGD, which in turn was related to higher levels of MD, ultimately contributing to the use of other-blame. The model demonstrated acceptable fit indices. However, due to the cross-sectional design, these associations are correlational, and no causal inferences can be drawn. While the findings align with theoretical expectations, alternative or bidirectional explanations may also be plausible. These results highlight the role of maladaptive ER strategies in the development of problematic gaming behaviors and MD. Promoting adaptive ER and self-regulation skills may be beneficial in digital settings. Future longitudinal and experimental research is encouraged to explore these pathways further.</div></div>","PeriodicalId":48467,"journal":{"name":"Personality and Individual Differences","volume":"248 ","pages":"Article 113461"},"PeriodicalIF":2.6000,"publicationDate":"2025-09-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Personality and Individual Differences","FirstCategoryId":"102","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0191886925004234","RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"PSYCHOLOGY, SOCIAL","Score":null,"Total":0}
引用次数: 0

Abstract

Internet Gaming Disorder (IGD) and Moral Disengagement (MD) have emerged as important psychological constructs linked to problematic digital behaviors. This study examined whether maladaptive cognitive emotion regulation (ER) strategies, particularly self-blame, are associated with MD through the mediating role of IGD, and whether this relationship contributes to the use of other-blame as an additional ER strategy. A sample of 256 young adults in Turkey (SD = 2.705; age range = 18–28) participated. Structural equation modeling supported the hypothesized serial mediation model, indicating that self-blame was positively associated with IGD, which in turn was related to higher levels of MD, ultimately contributing to the use of other-blame. The model demonstrated acceptable fit indices. However, due to the cross-sectional design, these associations are correlational, and no causal inferences can be drawn. While the findings align with theoretical expectations, alternative or bidirectional explanations may also be plausible. These results highlight the role of maladaptive ER strategies in the development of problematic gaming behaviors and MD. Promoting adaptive ER and self-regulation skills may be beneficial in digital settings. Future longitudinal and experimental research is encouraged to explore these pathways further.
土耳其年轻人的情绪调节、道德脱离和游戏障碍
网络游戏障碍(IGD)和道德脱离(MD)已经成为与问题数字行为相关的重要心理结构。本研究考察了适应不良认知情绪调节(ER)策略,特别是自责,是否通过IGD的中介作用与MD相关,以及这种关系是否有助于使用他人指责作为额外的ER策略。土耳其的256名年轻人(SD = 2.705,年龄范围= 18-28岁)参与了调查。结构方程模型支持假设的序列中介模型,表明自我责备与IGD呈正相关,而IGD又与较高水平的MD相关,最终导致其他责备的使用。模型显示出可接受的拟合指标。然而,由于横断面设计,这些关联是相关的,不能得出因果推论。虽然研究结果与理论预期一致,但另一种或双向的解释也可能是合理的。这些结果强调了适应性不良的ER策略在问题游戏行为和MD发展中的作用。在数字环境中,促进适应性ER和自我调节技能可能是有益的。鼓励未来的纵向和实验研究进一步探索这些途径。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
CiteScore
8.50
自引率
4.70%
发文量
577
审稿时长
41 days
期刊介绍: Personality and Individual Differences is devoted to the publication of articles (experimental, theoretical, review) which aim to integrate as far as possible the major factors of personality with empirical paradigms from experimental, physiological, animal, clinical, educational, criminological or industrial psychology or to seek an explanation for the causes and major determinants of individual differences in concepts derived from these disciplines. The editors are concerned with both genetic and environmental causes, and they are particularly interested in possible interaction effects.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信