Disrupting hackathons: reflections on creating inclusive design events through collaboration.

IF 1.4 4区 医学 Q4 CLINICAL NEUROLOGY
Brain Impairment Pub Date : 2025-08-01 DOI:10.1071/IB24136
Peter Worthy, Dennis Frost, Trevor Hunter, India Anderson, Tim Kastelle, Janet Wiles, Nancy A Pachana, Jacki Liddle
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引用次数: 0

Abstract

The involvement of people with diverse needs in technology design is recommended, but not yet standard practice. Hackathons are design events that aim to engage people in creating innovative technologies. They are typically not inclusive of all technology users. Older people, including those with neurological conditions, need to be involved in developing technology solutions aiming to support them. Following a research project exploring technologies to support connection of older people, a participatory design event was held. In adapting traditional approaches considering accessibility, an inclusive approach to hackathons was developed with a team including people with lived experience, technology developers, health professionals and caregivers. Accessibility adaptations included longer timeframes, multiple ways of participating (including online and in-person), asynchronous and flexible participation, supports for participation (communication, memory), and reduced technical focus. This enabled the engagement of a diverse group of event participants, including many who were unable to participate in traditional hackathons. Lessons learned in the process included the need to balance structure and flexibility with more scaffolding, skilling up team members about key issues, and including a clear end point. These learnings have been applied in other participatory research and design work to enable inclusive engagement.

颠覆黑客马拉松:通过合作创建包容性设计活动的思考。
技术设计中建议有不同需求的人参与,但这还不是标准做法。黑客马拉松是旨在让人们参与创造创新技术的设计活动。它们通常不包括所有技术用户。老年人,包括患有神经系统疾病的老年人,需要参与制定旨在支持他们的技术解决方案。继一个探索技术以支持老年人联系的研究项目之后,举办了一个参与式设计活动。在调整考虑到可及性的传统方法时,与一个包括有生活经验的人、技术开发人员、卫生专业人员和护理人员在内的团队一起制定了一种包容性的黑客马拉松方法。可访问性调整包括更长的时间框架、多种参与方式(包括在线和面对面)、异步和灵活的参与、对参与的支持(通信、记忆)以及减少技术重点。这使得不同群体的活动参与者能够参与进来,包括许多无法参加传统黑客马拉松的人。在这个过程中,我们学到的经验包括平衡结构和灵活性,提高团队成员在关键问题上的技能,以及明确的终点。这些经验已应用于其他参与性研究和设计工作,以实现包容性参与。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Brain Impairment
Brain Impairment CLINICAL NEUROLOGY-NEUROSCIENCES
CiteScore
1.10
自引率
0.00%
发文量
30
审稿时长
>12 weeks
期刊介绍: The journal addresses topics related to the aetiology, epidemiology, treatment and outcomes of brain impairment with a particular focus on the implications for functional status, participation, rehabilitation and quality of life. Disciplines reflect a broad multidisciplinary scope and include neuroscience, neurology, neuropsychology, psychiatry, clinical psychology, occupational therapy, physiotherapy, speech pathology, social work, and nursing. Submissions are welcome across the full range of conditions that affect brain function (stroke, tumour, progressive neurological illnesses, dementia, traumatic brain injury, epilepsy, etc.) throughout the lifespan.
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