{"title":"PBF-FR: Partitioning beyond footprints for façade recognition in urban point clouds","authors":"Daniela Cabiddu , Chiara Romanengo , Michela Mortara","doi":"10.1016/j.cag.2025.104399","DOIUrl":null,"url":null,"abstract":"<div><div>The identification and recognition of urban features are essential for creating accurate and comprehensive digital representations of cities. In particular, the automatic characterization of façade elements plays a key role in enabling semantic enrichment and 3D reconstruction. It also supports urban analysis and underpins various applications, including planning, simulation, and visualization. This work presents a pipeline for the automatic recognition of façades within complex urban scenes represented as point clouds. The method employs an enhanced partitioning strategy that extends beyond strict building footprints by incorporating surrounding buffer zones, allowing for a more complete capture of façade geometry, particularly in dense urban contexts. This is combined with a primitive recognition stage based on the Hough transform, enabling the detection of both planar and curved façade structures. The proposed partitioning overcomes the limitations of traditional footprint-based segmentation, which often disregards contextual geometry and leads to misclassifications at building boundaries. Integrated with the primitive recognition step, the resulting pipeline is robust to noise and incomplete data, and supports geometry-aware façade recognition, contributing to scalable analysis of large-scale urban environments.</div></div>","PeriodicalId":50628,"journal":{"name":"Computers & Graphics-Uk","volume":"132 ","pages":"Article 104399"},"PeriodicalIF":2.8000,"publicationDate":"2025-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers & Graphics-Uk","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0097849325002407","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
The identification and recognition of urban features are essential for creating accurate and comprehensive digital representations of cities. In particular, the automatic characterization of façade elements plays a key role in enabling semantic enrichment and 3D reconstruction. It also supports urban analysis and underpins various applications, including planning, simulation, and visualization. This work presents a pipeline for the automatic recognition of façades within complex urban scenes represented as point clouds. The method employs an enhanced partitioning strategy that extends beyond strict building footprints by incorporating surrounding buffer zones, allowing for a more complete capture of façade geometry, particularly in dense urban contexts. This is combined with a primitive recognition stage based on the Hough transform, enabling the detection of both planar and curved façade structures. The proposed partitioning overcomes the limitations of traditional footprint-based segmentation, which often disregards contextual geometry and leads to misclassifications at building boundaries. Integrated with the primitive recognition step, the resulting pipeline is robust to noise and incomplete data, and supports geometry-aware façade recognition, contributing to scalable analysis of large-scale urban environments.
期刊介绍:
Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on:
1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains.
2. State-of-the-art papers on late-breaking, cutting-edge research on CG.
3. Information on innovative uses of graphics principles and technologies.
4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.