Guoying Pang , Kefeng Li , Guangyuan Zhang , Yufei Peng , Xiaotong Li , Jiayi Yu , Zhenfang Zhu , Peng Wang , Zhenfei Wang , Chen Fu
{"title":"StruGS: Structurally consistent 3D Gaussian Splatting with targeted optimization strategies","authors":"Guoying Pang , Kefeng Li , Guangyuan Zhang , Yufei Peng , Xiaotong Li , Jiayi Yu , Zhenfang Zhu , Peng Wang , Zhenfei Wang , Chen Fu","doi":"10.1016/j.cag.2025.104440","DOIUrl":null,"url":null,"abstract":"<div><div>This paper proposes StruGS, a structural consistency-oriented optimization framework for 3D Gaussian Splatting, aiming to address the insufficient structural consistency observed in existing 3DGS methods during the representation process. This method introduces a collaborative structural optimization strategy from both the view and spatial dimensions. First, the structure-aware multi-view guidance strategy aggregates gradient signals from multiple views during training and utilizes a set of learnable structure-aware mapping parameters to guide the model to more effectively focus on structurally salient regions, thereby comprehensively enhancing the consistency of three-dimensional structural representation. Second, the structural gradient optimization balancing strategy dynamically adjusts gradients based on the depth information of each Gaussian point, ensuring a more balanced gradient optimization process across spatial regions, improving structural stability, and effectively mitigating the emergence of floater artifacts. These two strategies collaborate from the dimensions of multi-view structural guidance and spatial structural optimization balancing, enhancing structural consistency in modeling. Experimental results demonstrate that StruGS significantly improves consistency and stability in geometric structure representation and achieves high-quality novel view synthesis across multiple public datasets.</div></div>","PeriodicalId":50628,"journal":{"name":"Computers & Graphics-Uk","volume":"132 ","pages":"Article 104440"},"PeriodicalIF":2.8000,"publicationDate":"2025-09-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers & Graphics-Uk","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S009784932500281X","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
This paper proposes StruGS, a structural consistency-oriented optimization framework for 3D Gaussian Splatting, aiming to address the insufficient structural consistency observed in existing 3DGS methods during the representation process. This method introduces a collaborative structural optimization strategy from both the view and spatial dimensions. First, the structure-aware multi-view guidance strategy aggregates gradient signals from multiple views during training and utilizes a set of learnable structure-aware mapping parameters to guide the model to more effectively focus on structurally salient regions, thereby comprehensively enhancing the consistency of three-dimensional structural representation. Second, the structural gradient optimization balancing strategy dynamically adjusts gradients based on the depth information of each Gaussian point, ensuring a more balanced gradient optimization process across spatial regions, improving structural stability, and effectively mitigating the emergence of floater artifacts. These two strategies collaborate from the dimensions of multi-view structural guidance and spatial structural optimization balancing, enhancing structural consistency in modeling. Experimental results demonstrate that StruGS significantly improves consistency and stability in geometric structure representation and achieves high-quality novel view synthesis across multiple public datasets.
期刊介绍:
Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on:
1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains.
2. State-of-the-art papers on late-breaking, cutting-edge research on CG.
3. Information on innovative uses of graphics principles and technologies.
4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.