Using a virtual reality resurgence task to compare time-out and extinction during alternative reinforcement

IF 4.4 4区 心理学 Q3 PSYCHOLOGY, BIOLOGICAL
Learning and Motivation Pub Date : 2025-11-01 Epub Date: 2025-09-19 DOI:10.1016/j.lmot.2025.102194
Rodrigo Benavides , Carlos Flores , Julian C. Velasquez , Brissa Gutiérrez , L. Rebeca Mateos
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引用次数: 0

Abstract

Recent studies on the resurgence of human operant behavior have failed to identify a difference in recurrence mitigation between traditional response reduction procedures (e.g. extinction) and negative reinforcement alternatives (e.g. time out). The present study employed a virtual reality-based task to enhance human ecological validity of the task while evaluating the difference between extinction and time out of the target response during a resurgence procedure. Participants were exposed to a multiple schedule consisting of alternating extinction and a time-out component for a single 10-minute session during which the target response was acquired, eliminated and tested for recurrence. Twenty participants were exposed to the procedure, which allowed the assessment of recurrence effects when participants were first exposed to either extinction or time out. No statistically significant difference was found in resurgence mitigation between participants regardless of the order of presentation. This work highlights the methodological innovation of embedding extinction and time-out procedures within a virtual reality environment, offering a promising framework for studying complex behavioral processes. Future directions are suggested to refine virtual reality-based procedures.
使用虚拟现实复苏任务来比较替代强化过程中的超时和消失
最近关于人类操作行为复苏的研究未能确定传统反应减少程序(如灭绝)和负强化替代方案(如暂停)在缓解复发方面的差异。本研究采用基于虚拟现实的任务来提高任务的人类生态有效性,同时评估在复苏过程中目标反应的灭绝和时间的差异。参与者被暴露在一个由交替消失和暂停组成的多重计划中,在一个10分钟的会议中,目标反应被获得,消除和测试复发。20名参与者接受了这个程序,当参与者第一次暴露于灭绝或暂停时,可以评估复发效应。无论呈现的顺序如何,受试者之间的死灰复燃缓解没有统计学上的显著差异。这项工作强调了在虚拟现实环境中嵌入消光和超时程序的方法创新,为研究复杂的行为过程提供了一个有前途的框架。建议未来的发展方向是完善基于虚拟现实的程序。
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来源期刊
CiteScore
2.90
自引率
0.00%
发文量
53
期刊介绍: Learning and Motivation features original experimental research devoted to the analysis of basic phenomena and mechanisms of learning, memory, and motivation. These studies, involving either animal or human subjects, examine behavioral, biological, and evolutionary influences on the learning and motivation processes, and often report on an integrated series of experiments that advance knowledge in this field. Theoretical papers and shorter reports are also considered.
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