{"title":"Human or AI Customer Service? The Role of Anthropomorphic Avatars in Shaping First Impressions of Chatbots","authors":"Yaqin Cao, Yu Liu, Wei Lyu, Ming Li","doi":"10.1002/hfm.70024","DOIUrl":null,"url":null,"abstract":"<div>\n \n <p>Anthropomorphic avatars serve as a key tool to humanizing chatbots. This study aimed to investigate the effects of four specific anthropomorphic visual design—human avatars, caricatured avatars, zoomorphic avatars, and functional avatars—on users' first impressions of customer service chatbots. A combination of subjective evaluation and eye-tracking methods were employed to capture users' initial responses. The results revealed that the anthropomorphic nature of chatbot avatars influences users' perceptions of whether the chatbot is human or artificial intelligence, with more human-like designs increasing the likelihood of being categorized as human. Both human and caricatured chatbot avatars enchanced perceptions of warmth, competence, social presence and trust, whlie also generating higher fixation counts and longer fixation durations compared to the other two avatar types. In conclusion, anthropomorphic avatar play a critial role in shaping users' subjective impressions and visual engagement with customer-service chatbots. A key implication of this study is that chatbot avatars should incorporate a high degree of anthropomorphism to foster positive first impressions among users. However, given the privacy concernss associated with using real photos, it is not necessary to use images of actual individuals. Instead, caricatured avatars can effectively enhance users' first impressions while mitigating potential drawbacks of hyper-realistic designs, such as uncanny valley effects or mismatched user expectations. Furthermore, this study demonsterates the feasibility of using eye-tracking tools to evaluate avatar designs in customer-service chatbots.</p>\n </div>","PeriodicalId":55048,"journal":{"name":"Human Factors and Ergonomics in Manufacturing & Service Industries","volume":"35 5","pages":""},"PeriodicalIF":2.2000,"publicationDate":"2025-09-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Human Factors and Ergonomics in Manufacturing & Service Industries","FirstCategoryId":"5","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/hfm.70024","RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ENGINEERING, MANUFACTURING","Score":null,"Total":0}
引用次数: 0
Abstract
Anthropomorphic avatars serve as a key tool to humanizing chatbots. This study aimed to investigate the effects of four specific anthropomorphic visual design—human avatars, caricatured avatars, zoomorphic avatars, and functional avatars—on users' first impressions of customer service chatbots. A combination of subjective evaluation and eye-tracking methods were employed to capture users' initial responses. The results revealed that the anthropomorphic nature of chatbot avatars influences users' perceptions of whether the chatbot is human or artificial intelligence, with more human-like designs increasing the likelihood of being categorized as human. Both human and caricatured chatbot avatars enchanced perceptions of warmth, competence, social presence and trust, whlie also generating higher fixation counts and longer fixation durations compared to the other two avatar types. In conclusion, anthropomorphic avatar play a critial role in shaping users' subjective impressions and visual engagement with customer-service chatbots. A key implication of this study is that chatbot avatars should incorporate a high degree of anthropomorphism to foster positive first impressions among users. However, given the privacy concernss associated with using real photos, it is not necessary to use images of actual individuals. Instead, caricatured avatars can effectively enhance users' first impressions while mitigating potential drawbacks of hyper-realistic designs, such as uncanny valley effects or mismatched user expectations. Furthermore, this study demonsterates the feasibility of using eye-tracking tools to evaluate avatar designs in customer-service chatbots.
期刊介绍:
The purpose of Human Factors and Ergonomics in Manufacturing & Service Industries is to facilitate discovery, integration, and application of scientific knowledge about human aspects of manufacturing, and to provide a forum for worldwide dissemination of such knowledge for its application and benefit to manufacturing industries. The journal covers a broad spectrum of ergonomics and human factors issues with a focus on the design, operation and management of contemporary manufacturing systems, both in the shop floor and office environments, in the quest for manufacturing agility, i.e. enhancement and integration of human skills with hardware performance for improved market competitiveness, management of change, product and process quality, and human-system reliability. The inter- and cross-disciplinary nature of the journal allows for a wide scope of issues relevant to manufacturing system design and engineering, human resource management, social, organizational, safety, and health issues. Examples of specific subject areas of interest include: implementation of advanced manufacturing technology, human aspects of computer-aided design and engineering, work design, compensation and appraisal, selection training and education, labor-management relations, agile manufacturing and virtual companies, human factors in total quality management, prevention of work-related musculoskeletal disorders, ergonomics of workplace, equipment and tool design, ergonomics programs, guides and standards for industry, automation safety and robot systems, human skills development and knowledge enhancing technologies, reliability, and safety and worker health issues.