Game-based multi-objective evolution of robust controllers.

IF 6.5
Adham Salih, Erella Eisenstadt Matalon
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Abstract

This paper focuses on the design of controllers that are robust to external noise. A novel framework based on multi-objective games is proposed to address this challenge. A model of a two-player Stackelberg game is employed. The first player is a decision-maker who seeks to find an optimal controller. The second player is a noise generator that simultaneously optimizes the external noise to identify the most disruptive noise profiles. Following the Stackelberg game model, the noise generator's strategies (noise profiles) are evaluated only against the controllers that the decision-maker selects. Therefore, this approach is expected to be more computationally efficient. A modified co-evolutionary algorithm is then developed to solve this game. Through a numerical study on a robust control problem, the effectiveness of the proposed approach (and algorithm) in identifying a non-dominated set of robust solutions is demonstrated, showcasing its superiority over traditional methods.

基于博弈的鲁棒控制器多目标演化。
本文重点研究了对外部噪声具有鲁棒性的控制器的设计。为了解决这一问题,提出了一种基于多目标博弈的框架。本文采用了二人Stackelberg博弈模型。第一个参与者是寻求最优控制器的决策者。第二个播放器是一个噪音发生器,同时优化外部噪音,以确定最具破坏性的噪音概况。根据Stackelberg博弈模型,噪声发生器的策略(噪声轮廓)仅针对决策者选择的控制器进行评估。因此,这种方法有望提高计算效率。然后开发了一种改进的协同进化算法来解决这个博弈。通过对一个鲁棒控制问题的数值研究,证明了所提出的方法(和算法)在识别非支配鲁棒解集方面的有效性,显示了其优于传统方法的优越性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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