Biosignal Sequence Real-Time Prediction for Game Users Based on Features Fusion of Local–Global and Time–Frequency Domain

IF 2.8 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Rongyang Li;Jianguo Ding;Huansheng Ning;Lingfeng Mao
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引用次数: 0

Abstract

Biosignal sequence real-time prediction (BSRP) is essential for predicting the future emotional experience of game users. However, BSRP for game users faces challenges, including poor real-time performance and limited feature fusion dimensions. To address these issues, we proposed a method for BSRP based on the features fusion of local–global and time–frequency domain (LGTF) for game users, which integrates real-time capabilities with multidimensional features fusion. Specifically, LGTF meets real-time requirements and achieves the features fusion of local–global (LG) through multichannel synchronized adaptive convolution. In addition, LGTF implements the features fusion of interband and intraband in the frequency domain and the features fusion of time–frequency (TF) domain by incorporating the self-attention mechanism and Fourier Transform. Furthermore, we conducted comprehensive validation experiments on LGTF using the public dataset. The results indicate that: first, in the comparison study, LGTF outperformed other methods, achieving the lowest average mean squared error (MSE) and mean absolute error values across different prediction lengths of 0.61 and 0.47, respectively. Second, ablation studies revealed that the addition of TF domain feature fusion and LG feature fusion both have the positive effect on the prediction performance, reducing the average MSE by 0.11 and 0.09, respectively. Third, generalization study shows that LGTF exhibits stable performance and generalization across different subjects and shows performance advantages in specific game scenarios. Fourth, time performance analysis suggests LGTF has the real-time performance. Finally, case study demonstrates that LGTF is practical for predicting game users' future emotions and enhancing their emotional experiences.
基于局域-全局和时频特征融合的游戏用户生物信号序列实时预测
生物信号序列实时预测(BSRP)对于预测游戏用户未来的情感体验至关重要。然而,面向游戏用户的BSRP面临着实时性差、特征融合维度有限等挑战。为了解决这些问题,我们提出了一种基于局域-全局和时频域(LGTF)特征融合的游戏用户BSRP方法,该方法将实时性与多维特征融合相结合。具体来说,LGTF满足实时性要求,通过多通道同步自适应卷积实现局部-全局(local-global, LG)特征融合。此外,LGTF结合自关注机制和傅里叶变换实现了频域带间和带内特征融合以及时频域特征融合。此外,我们使用公共数据集对LGTF进行了全面的验证实验。结果表明:第一,在对比研究中,LGTF优于其他方法,在不同预测长度上的平均均方误差(MSE)和平均绝对误差值最低,分别为0.61和0.47。其次,烧蚀研究表明,加入TF域特征融合和LG特征融合对预测性能都有积极的影响,平均MSE分别降低0.11和0.09。第三,泛化研究表明,LGTF在不同学科间表现出稳定的性能和泛化,在特定博弈场景下表现出性能优势。第四,时间性能分析表明LGTF具有实时性。最后,案例研究表明,LGTF在预测游戏用户未来情绪和增强他们的情绪体验方面是可行的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IEEE Transactions on Games
IEEE Transactions on Games Engineering-Electrical and Electronic Engineering
CiteScore
4.60
自引率
8.70%
发文量
87
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