A population-based screening program provides insights into the characteristics and behaviors of individuals who self-refer for gambling disorder.

IF 2.8 0 PSYCHIATRY
Francisco Ferre, Marisol Roncero, Nestor Szerman, Ignacio Basurte-Villamor, Pablo Vega, Nicolas Nieves, Ignacio Civeira, Celso Arango
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Abstract

Introduction: Since only around 10% of people with gambling disorder (GD) seek professional treatment or attend self-help groups, multiple strategies are needed to improve this rate. The proposal of the Behavioral Addictions Center 'Adcom' (Madrid, Spain) is one such strategy, a pioneering and innovative program aimed at the general population to identify people with addictions such as GD, in an attempt to offer them appropriate evidence-based treatments.

Materials and methods: We analyzed information obtained from the first 305 adults who voluntarily sought attention at Adcom for self-referred gambling, and conducted a descriptive, cross-sectional and observational study of this population.

Results: A total of 265 of these 305 individuals were tagged as GD and were eventually included in the study, 87.2% of whom were men. The mean age of this sample was 36.9 years old and while 49.8% were treated for self-referred offline gambling addiction, the remaining 50.2% self-referred to online gambling addiction. Other psychopathological symptoms were evident in 57.4% of the participants, with a Global Severity Index T-score of 62.6 (± 12.2). Based on the SCL-90, depression (63.6%), psychoticism (62.6%), anxiety (66.7%) and obsession/compulsion (59.3%) were present in more than half of our participants, while 37.4% were diagnosed with ADHD. A multivariate regression analysis revealed that being born in Spain and excessive Internet use were independent predictors of online gambling addiction.

Conclusions: This study of problem gamblers recruited in a non-clinical, self-referred setting confirms that GD is associated with an elevated presence of other mental disorders, identifying predictors of online and offline gambling addiction.

一个以人群为基础的筛查项目提供了对自我指涉赌博障碍的个体的特征和行为的见解。
导读:由于只有约10%的赌博障碍(GD)患者寻求专业治疗或参加自助团体,因此需要多种策略来提高这一比率。行为成瘾中心(Adcom)(马德里,西班牙)的提议就是这些策略之一,这是一个开创性的创新项目,旨在为普通人群识别成瘾者,如焦虑,试图为他们提供适当的循证治疗。材料和方法:我们分析了从第一批305名自愿在Adcom上寻求自我参考赌博关注的成年人中获得的信息,并对该人群进行了描述性、横断面性和观察性研究。结果:这305个人中有265人被标记为GD,最终被纳入研究,其中87.2%是男性。该样本的平均年龄为36.9岁,其中49.8%的人接受了自我介绍的离线赌博成瘾治疗,其余50.2%的人接受了自我介绍的在线赌博成瘾治疗。其他精神病理症状在57.4%的参与者中很明显,总体严重程度指数t得分为62.6(±12.2)。根据SCL-90,超过一半的参与者存在抑郁症(63.6%)、精神病(62.6%)、焦虑(66.7%)和强迫症(59.3%),而37.4%的参与者被诊断为多动症。一项多元回归分析显示,出生在西班牙和过度使用互联网是在线赌博成瘾的独立预测因素。结论:本研究在非临床、自我提及的环境中招募了问题赌徒,证实了焦虑与其他精神障碍的升高有关,确定了在线和离线赌博成瘾的预测因素。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
9.50
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