HistoSketch: A serious game to reinforce visual literacy skills.

IF 4.7 2区 教育学 Q1 EDUCATION, SCIENTIFIC DISCIPLINES
Alissa Gibbs, Aidan A Ruth
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引用次数: 0

Abstract

Histology requires visual literacy, which encompasses the ability to interpret, analyze, and create meaningful representations of microscopic structures. Learning by drawing enhances histological knowledge retention by reinforcing spatial awareness and pattern recognition. This study examines whether incorporating HistoSketch, a drawing game similar to Pictionary, increased drawing-based study behaviors among post-baccalaureate students enrolled in a graduate-level histology course. HistoSketch adapts the traditional board game's format by having participants draw histological structures, cellular processes, or clinical correlations while teammates attempt to identify them. The serious game was offered as an optional review session before two exams. Participants completed pre- and post-game questionnaires assessing study behaviors, attitudes toward drawing, and perceptions of the game's effectiveness. Scalar responses were analyzed quantitatively using paired t-tests, and free-text responses were analyzed using content analysis. Pre-game questionnaires indicated that most participants did not initially favor drawing as a study strategy. Post-game questionnaires revealed that participants perceived HistoSketch as helpful for identifying knowledge gaps (100%) and enhancing histology understanding (92%). While some participants planned to integrate drawing into their study strategies, others remained hesitant despite recognizing its utility. Our findings suggest that drawing-based games can enhance engagement and motivation in histology education and reinforce the importance of visual literacy skills.

HistoSketch:一款强化视觉素养技能的严肃游戏。
组织学需要视觉素养,这包括解释、分析和创造微观结构有意义的表征的能力。通过绘画学习可以增强空间意识和模式识别,从而提高组织学知识的记忆力。本研究考察了加入HistoSketch(一款类似于Pictionary的绘画游戏)是否会增加参加研究生水平组织学课程的本科后学生的绘画学习行为。《HistoSketch》采用了传统棋盘游戏的形式,让参与者绘制组织结构、细胞过程或临床相关性,而团队成员则试图识别它们。这款严肃的游戏是在两次考试前作为可选的复习环节提供的。参与者完成了游戏前和游戏后的问卷调查,评估学习行为、对绘画的态度和对游戏有效性的看法。使用配对t检验对标量反应进行定量分析,使用内容分析对自由文本反应进行分析。游戏前的问卷调查显示,大多数参与者最初并不喜欢把画画作为一种学习策略。游戏后问卷调查显示,参与者认为HistoSketch有助于识别知识差距(100%)和增强组织学理解(92%)。虽然一些参与者计划将绘画纳入他们的学习策略,但其他人仍然犹豫不决,尽管认识到它的实用性。我们的研究结果表明,基于绘画的游戏可以提高组织学教育的参与度和积极性,并强化视觉素养技能的重要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Anatomical Sciences Education
Anatomical Sciences Education Anatomy/education-
CiteScore
10.30
自引率
39.70%
发文量
91
期刊介绍: Anatomical Sciences Education, affiliated with the American Association for Anatomy, serves as an international platform for sharing ideas, innovations, and research related to education in anatomical sciences. Covering gross anatomy, embryology, histology, and neurosciences, the journal addresses education at various levels, including undergraduate, graduate, post-graduate, allied health, medical (both allopathic and osteopathic), and dental. It fosters collaboration and discussion in the field of anatomical sciences education.
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