{"title":"« Le jeu, c’est plus sérieux » : tentatives de symbolisation des conflits psychiques par les jeux vidéo","authors":"Silvana Costa , Renaud Evrard , Joris Mathieu","doi":"10.1016/j.prps.2024.09.003","DOIUrl":null,"url":null,"abstract":"<div><div>This article proposes to encounter the intrapsychic universe of ordinary gamers, through an analysis of free interviews devoted, in part, to their use of video games. It aims to explain the investment in video games as the result of an attempt to elaborate psychic conflicts. The use of the Rorschach projective test supports our analysis by allowing a parallel between the subjective part illustrated in the videogame space and the projection on the material. In addition, it allows us to specify the way in which they invest their videogame activity, notably by linking it to the mechanisms they bring into play. Thus, the authors emphasize that video games enable a projection of psychic conflicts, but their development requires the clinician's intervention.</div></div>","PeriodicalId":54590,"journal":{"name":"Pratiques Psychologiques","volume":"31 3","pages":"Pages 181-192"},"PeriodicalIF":0.5000,"publicationDate":"2025-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Pratiques Psychologiques","FirstCategoryId":"102","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1269176324000671","RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2025/9/5 0:00:00","PubModel":"Epub","JCR":"Q4","JCRName":"PSYCHOLOGY","Score":null,"Total":0}
引用次数: 0
Abstract
This article proposes to encounter the intrapsychic universe of ordinary gamers, through an analysis of free interviews devoted, in part, to their use of video games. It aims to explain the investment in video games as the result of an attempt to elaborate psychic conflicts. The use of the Rorschach projective test supports our analysis by allowing a parallel between the subjective part illustrated in the videogame space and the projection on the material. In addition, it allows us to specify the way in which they invest their videogame activity, notably by linking it to the mechanisms they bring into play. Thus, the authors emphasize that video games enable a projection of psychic conflicts, but their development requires the clinician's intervention.
期刊介绍:
Pratiques psychologiques is an official publication of the ''Société française de psychologie''.
It publishes thematic issues, and concentrates on the applications in the psychological practice. It covers all fields of psychology.