Enhancing Public Health Nursing Competencies Through Game-Based Education.

IF 3 3区 医学 Q1 NURSING
Monica J Hughes
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引用次数: 0

Abstract

Background: Community and public health nursing (C/PHN) needs to expand to meet evolving population health needs, yet baccalaureate nursing graduates often lack the competencies required for these roles.

Purpose: The aim of this study was to enhance nursing student self-efficacy in C/PHN competencies through virtual simulation games (gamulations).

Methods: Researchers developed 6 public health scenarios in collaboration with a software company and piloted gamulations with 90 senior nursing students, 3 faculty, and 1 practicing PHN. Pre- and post-assessments measured self-efficacy in C/PHN competencies.

Results: Two-tailed t-testing showed significant improvement in overall self-efficacy scores from pre-assessment (M = 44.76) to post-assessment (M = 54.93) (t(47) = -7.78, P < .001). Paired competency self-efficacy scores across all 19 individual competencies showed significance (P < .001) in self-efficacy improvement. Cohen's d ranged from 0.44 to 0.72.

Conclusions: Implementation of game-based educational approaches has the potential to improve new nurse graduates' self-efficacy in C/PHN competencies, thereby improving entry to practice in community and public health roles.

通过游戏教育提高公共卫生护理能力。
背景:社区和公共卫生护理(C/PHN)需要扩大以满足不断变化的人口健康需求,但本科护理毕业生往往缺乏这些角色所需的能力。目的:本研究旨在透过虚拟模拟游戏,提高护生在C/PHN能力方面的自我效能感。方法:研究人员与一家软件公司合作开发了6个公共卫生场景,并在90名高级护理学生、3名教师和1名执业PHN中进行了试点模拟。前评估和后评估测量了C/PHN能力的自我效能。结果:双尾t检验显示,从评估前(M = 44.76)到评估后(M = 54.93),总体自我效能得分显著提高(t(47) = -7.78, P)。结论:实施基于游戏的教育方法有可能提高新护士毕业生在C/PHN能力方面的自我效能,从而提高进入社区和公共卫生角色的实践。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Nurse Educator
Nurse Educator 医学-护理
CiteScore
2.60
自引率
7.70%
发文量
300
审稿时长
>12 weeks
期刊介绍: Nurse Educator, a scholarly, peer reviewed journal for faculty and administrators in schools of nursing and nurse educators in other settings, provides practical information and research related to nursing education. Topics include program, curriculum, course, and faculty development; teaching and learning in nursing; technology in nursing education; simulation; clinical teaching and evaluation; testing and measurement; trends and issues; and research in nursing education.
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