Verbal harassment detection in online games using machine learning methods

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Helmi Hibatullah , Tuğçe Ballı , E. Fatih Yetkin
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引用次数: 0

Abstract

Video games have been an inseparable aspect for many throughout their upbringing. The widespread adoption of the internet in the early 2000s has brought video games from the traditional offline media to the online environment. Consequently, people from different parts of the world can play together and communicate in-game with each other. Nowadays, most massively multiplayer online games (MMOs) incorporate voice communication features. Playing video games online with a certain degree of anonymity, along with the ability to verbally communicate with each other, has proven to be a dangerous combination that can breed toxic and abusive behaviors if left unmoderated. This paper proposes a new approach to integrating Whisper, a pre-trained automatic speech recognition (ASR) model, with the well-researched topic of text-based abusive behavior detection. Our proposed verbal harassment detection pipelines yielded an average F-score of 0.899 for all variants tested.
利用机器学习方法检测网络游戏中的言语骚扰
电子游戏已经成为许多人成长过程中不可分割的一部分。21世纪初,互联网的广泛普及将电子游戏从传统的线下媒体带入了网络环境。因此,来自世界各地的人们可以一起玩游戏,并在游戏中相互交流。如今,大多数大型多人在线游戏(MMOs)都包含语音通信功能。在一定程度上匿名在线玩电子游戏,再加上彼此之间的口头交流,已经被证明是一种危险的组合,如果不加以控制,可能会滋生有毒和虐待行为。本文提出了一种将预先训练的自动语音识别(ASR)模型Whisper与基于文本的辱骂行为检测相结合的新方法。我们提出的言语骚扰检测管道对所有测试变量的平均f得分为0.899。
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来源期刊
Entertainment Computing
Entertainment Computing Computer Science-Human-Computer Interaction
CiteScore
5.90
自引率
7.10%
发文量
66
期刊介绍: Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners. Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.
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