Conformable mechanisms on freeform surfaces

IF 2.8 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Siqi Li , Haoyu Tang , Peng Song , Bailin Deng , Jianmin Zheng
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Abstract

This paper introduces a new class of linkage mechanisms called surface-conformable mechanisms or simply conformable mechanisms. A conformable mechanism conforms to a freeform surface in one of its configurations, in which the mechanism’s joints and links are exactly on the surface. Conformable mechanisms can be stowed compactly when not in use and accomplish complex motion transfer tasks when deployed. This paper aims to model and design conformable mechanisms for 3D path and motion generation. To achieve this goal, we enumerate topologies of conformable mechanisms, and model their geometry in the parameterization space of a freeform surface for surface conformity. To ensure a working and fabricable mechanism, we propose an efficient approach to processing the freeform surface by first removing a portion of the surface that collides with the moving links and joints and then removing disconnected patches and fragile features from the surface. Taking the modeling and processing as a foundation, we propose an optimization-based approach to designing a conformable mechanism for generating a target 3D path/motion, while preserving the mechanism’s appearance in the stowed state. We demonstrate the effectiveness of our approach by designing conformable mechanisms that conform to various freeform surfaces, evaluating their kinematic performance in 3D path and motion generation, validating their functionality with a 3D printed prototype, and showing three applications of these mechanisms.

Abstract Image

自由曲面上的合形机构
本文介绍了一类新的连杆机构,称为表面顺形机构或简单的顺形机构。适形机构在其构型之一中服从于自由曲面,其中机构的关节和连杆精确地位于自由曲面上。合形机构可以在不使用时紧凑地存放,并在部署时完成复杂的运动传递任务。本文旨在对三维路径和运动生成的协调机构进行建模和设计。为了实现这一目标,我们列举了合形机构的拓扑结构,并在自由曲面的参数化空间中对其几何形状进行了建模。为了确保工作和可加工的机构,我们提出了一种有效的方法来处理自由曲面,首先去除与运动连杆和关节碰撞的部分表面,然后从表面去除断开的补丁和脆弱的特征。在建模和处理的基础上,我们提出了一种基于优化的方法来设计一个兼容的机构来生成目标三维路径/运动,同时保持机构在装载状态下的外观。我们通过设计符合各种自由曲面的一致性机构,评估其在3D路径和运动生成中的运动学性能,用3D打印原型验证其功能,并展示了这些机构的三种应用,证明了我们方法的有效性。
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来源期刊
Computers & Graphics-Uk
Computers & Graphics-Uk 工程技术-计算机:软件工程
CiteScore
5.30
自引率
12.00%
发文量
173
审稿时长
38 days
期刊介绍: Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on: 1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains. 2. State-of-the-art papers on late-breaking, cutting-edge research on CG. 3. Information on innovative uses of graphics principles and technologies. 4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.
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