LiDAR-3DGS: LiDAR reinforcement for multimodal initialization of 3D Gaussian Splats

IF 2.8 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Hansol Lim , Hanbeom Chang , Jongseong Brad Choi , Chul Min Yeum
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引用次数: 0

Abstract

In this paper, we introduce LiDAR-3DGS, a novel approach for integrating LiDAR data into 3D Gaussian Splatting to enhance scene reconstructions. Rather than relying solely on image-based features, we integrate LiDAR-based features as initialization. To achieve this, we present a novel sampling technique – ChromaFilter – which prioritizes LiDAR points based on color diversity. It effectively samples important features while sparsifying redundant points. Experimental results on both a custom dataset and the ETH3D dataset show consistent improvements in PSNR and SSIM. A ChromaFilter sampling density of n = 10 yields a notable 7.064% gain on PSNR and 0.564% gain on SSIM on the custom dataset, while ETH3D reconstructions exhibit an average PSNR increase of 4.915% and SSIM gain of 0.5951%. Our method provides practical solution for incorporating LiDAR data into 3DGS. Because many operational industrial robots are already equipped with both LiDAR and cameras, our method can be easily adopted to industrial robots to reconstruct more accurate 3DGS models for engineering and remote inspections.

Abstract Image

LiDAR- 3dgs:用于三维高斯条纹多模态初始化的LiDAR增强
在本文中,我们介绍了LiDAR- 3dgs,一种将LiDAR数据集成到三维高斯溅射中以增强场景重建的新方法。而不是仅仅依赖于基于图像的特征,我们整合了基于激光雷达的特征作为初始化。为了实现这一目标,我们提出了一种新的采样技术- ChromaFilter -它根据颜色多样性对激光雷达点进行优先排序。它有效地采样重要的特征,同时稀疏冗余点。在自定义数据集和ETH3D数据集上的实验结果表明,PSNR和SSIM的改进是一致的。当ChromaFilter采样密度为n = 10时,自定义数据集的PSNR增益为7.064%,SSIM增益为0.564%,而ETH3D重建的PSNR增益为4.915%,SSIM增益为0.951%。我们的方法为将激光雷达数据整合到3DGS中提供了实用的解决方案。由于许多可操作的工业机器人已经配备了激光雷达和摄像头,因此我们的方法可以很容易地应用于工业机器人,以重建更精确的3DGS模型,用于工程和远程检测。
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来源期刊
Computers & Graphics-Uk
Computers & Graphics-Uk 工程技术-计算机:软件工程
CiteScore
5.30
自引率
12.00%
发文量
173
审稿时长
38 days
期刊介绍: Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on: 1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains. 2. State-of-the-art papers on late-breaking, cutting-edge research on CG. 3. Information on innovative uses of graphics principles and technologies. 4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.
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