Gloss discrimination: Toward an image-based perceptual model.

IF 2.3 4区 心理学 Q2 OPHTHALMOLOGY
Jacob R Cheeseman, James A Ferwerda, Takuma Morimoto, Roland W Fleming
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引用次数: 0

Abstract

Gloss is typically considered the perceptual counterpart of a surface's reflectance characteristics. Yet, asking how discriminable two surfaces are on the basis of surface properties is a poorly posed question, as scene factors other than reflectance can have substantial effects on how discriminable two glossy surfaces are to humans. This difficulty with predicting gloss discrimination has so far hobbled efforts to establish a perceptual standard for surface gloss. Here, we propose an experimental framework for making this problem tractable, starting from the premise that any perceptual standard of gloss discrimination must account for how distal scene variables influence the statistics of proximal image data. With this goal in mind, we rendered a large set of images in which shape, illumination, viewpoint, and surface roughness were varied. For each combination of viewing conditions, a fixed difference in surface roughness was used to create a pair of images showing the same object (from the same viewpoint and under the same lighting) with high and low gloss. Human participants (N = 150) completed a paired comparisons task in which they were required to select image pairs with the largest apparent gloss difference. Importantly, rankings of the scenes derived from these judgments represent differences in perceived gloss independent of physical reflectance. We find that these rankings are remarkably consistent across participants, and are well-predicted by a straightforward Visual Differences Predictor (Daly, 1992; Mantiuk, Hammou, & Hanji, 2023). This allows us to estimate bounds on visual discriminability for a given surface across a wide range of viewing conditions.

光泽辨别:走向一个基于图像的感知模型。
光泽通常被认为是表面反射特性的感知对应物。然而,根据表面特性来询问两个表面的可辨性是一个很糟糕的问题,因为除了反射率之外,场景因素也会对人类对两个光滑表面的可辨性产生实质性影响。到目前为止,预测光泽度辨别的困难阻碍了建立表面光泽度感知标准的努力。在这里,我们提出了一个实验框架,使这个问题易于处理,从前提出发,任何感知标准的光泽辨别必须考虑远端场景变量如何影响近端图像数据的统计。考虑到这个目标,我们渲染了大量的图像,其中形状、照明、视点和表面粗糙度是不同的。对于每种观看条件的组合,使用固定的表面粗糙度差异来创建一对高、低光泽的图像,显示相同的物体(从相同的视点和相同的照明下)。人类参与者(N = 150)完成了配对比较任务,要求他们选择具有最大表观光泽差异的图像对。重要的是,根据这些判断得出的场景排名代表了与物理反射无关的感知光泽度差异。我们发现这些排名在参与者之间非常一致,并且可以通过直观的视觉差异预测器(Daly, 1992;Mantiuk, Hammou, & Hanji, 2023)。这使我们能够在广泛的观看条件下估计给定表面的视觉可分辨性界限。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of Vision
Journal of Vision 医学-眼科学
CiteScore
2.90
自引率
5.60%
发文量
218
审稿时长
3-6 weeks
期刊介绍: Exploring all aspects of biological visual function, including spatial vision, perception, low vision, color vision and more, spanning the fields of neuroscience, psychology and psychophysics.
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