Navigating with haptic gloves: Investigating strategies for horizontal and vertical movement guidance

IF 5.1 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS
Mahdis Tajdari , Jason Forsyth , Sol Lim
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Abstract

Navigating peripersonal space requires reaching targets in both horizontal (e.g., desk) and vertical (e.g., shelves) layouts with high precision. We developed a haptic glove to aid peripersonal target navigation and investigated the effectiveness of different feedback delivery methods. Twenty-two participants completed target navigation tasks under various conditions, including scene layout (horizontal or vertical), guidance approach (two-tactor or worst-axis first), guidance metaphor (push or pull), and intensity mode (linear or zone) for conveying distance cues. Task completion time, hand trajectory distance, and percentage of hand trajectory in critical area were measured as the performance outcome, along with subjective feedback. Participants achieved significantly faster task completion times and covered less hand trajectory distance in the horizontal layout, worst-axis first approach, and pull metaphor conditions. Additionally, male participants demonstrated superior performance and reported lower levels of frustration compared to their female counterparts throughout the study. Intensity mode had no significant effect on the results. In summary, vibrating one tactor at a time (worst-axis first) and using the pull metaphor were the most effective way of delivering vibrotactile feedback for peripersonal target navigation in both horizontal and vertical settings. Findings from this work can guide future developments of haptic gloves for people with vision impairments, environments with vision limitations, and for accessibility and rehabilitation applications.

Abstract Image

用触觉手套导航:研究水平和垂直运动指导的策略
导航个人空间需要在水平(例如,桌子)和垂直(例如,书架)布局中达到高精度的目标。我们开发了一种触觉手套来帮助周围的个人目标导航,并研究了不同反馈传递方法的有效性。22名被试在不同条件下完成目标导航任务,包括场景布局(水平或垂直)、引导方法(双因素或最差轴优先)、引导隐喻(推或拉)和传递距离线索的强度模式(线性或区域)。以任务完成时间、手部轨迹距离、手部轨迹在关键区域的百分比作为绩效结果,并结合主观反馈进行测量。在水平布局、最差轴优先和拉隐喻条件下,被试完成任务的时间显著缩短,手轨迹距离显著缩短。此外,在整个研究过程中,男性参与者表现出了更好的表现,与女性参与者相比,他们的沮丧程度也更低。强度模式对结果无显著影响。总之,每次振动一个因子(首先是最差轴)和使用拉力隐喻是在水平和垂直设置中为周边目标导航提供振动触觉反馈的最有效方式。这项工作的发现可以指导视力障碍人群、视力限制环境以及无障碍和康复应用的触觉手套的未来发展。
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来源期刊
International Journal of Human-Computer Studies
International Journal of Human-Computer Studies 工程技术-计算机:控制论
CiteScore
11.50
自引率
5.60%
发文量
108
审稿时长
3 months
期刊介绍: The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities. Research areas relevant to the journal include, but are not limited to: • Innovative interaction techniques • Multimodal interaction • Speech interaction • Graphic interaction • Natural language interaction • Interaction in mobile and embedded systems • Interface design and evaluation methodologies • Design and evaluation of innovative interactive systems • User interface prototyping and management systems • Ubiquitous computing • Wearable computers • Pervasive computing • Affective computing • Empirical studies of user behaviour • Empirical studies of programming and software engineering • Computer supported cooperative work • Computer mediated communication • Virtual reality • Mixed and augmented Reality • Intelligent user interfaces • Presence ...
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