Using Reinforcement Learning and Game Theory for Determining Cooperative Nodes in Multi-hop Wireless Networks

IF 4.8 3区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS
Fahimeh Rashidjafari , Nahideh Derakhshanfard , Behrouz Shahrokhzadeh , Ali Ghaffari
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引用次数: 0

Abstract

Multi-hop wireless networks, such as ad hoc and IoT networks, contain relay nodes offering packet relay between sources and destinations. Ensuring energy efficiency, minimizing delay, and maintaining reliable routing remain supreme challenges, especially when node cooperation is essential in guaranteeing network survivability. Unlike traditional approaches that assess cooperation globally and concerning the origin, this work proposes a new approach that detects cooperative nodes on a per-destination basis using a hybrid framework based on reinforcement learning and game theory. In the proposed framework, every node is an independent agent that learns optimal routing policies through ongoing interactions. Reinforcement learning allows dynamic adaptation, while game-theoretic modeling achieves incentive compatibility through payment for cooperative behavior and punishment for selfishness. Simulation results demonstrate that the algorithm presented outperforms benchmark algorithms including HChOA, QoS-RSIA, RL-based, and DQN-RSS. The suggested approach attains a 20% lessening in energy consumption, a 37.5% reduction in average delay, a 10.6% betterment in packet delivery ratio, a 14.1% improvement in cooperation ratio, and a 17.5% improvement in network lifetime. These enhancements validate the efficacy of the suggested approach in improving routing performance, reducing energy consumption, and guaranteeing reliability in dynamic multi-hop wireless networks.
基于强化学习和博弈论的多跳无线网络合作节点确定
多跳无线网络,如ad hoc和IoT网络,包含中继节点,在源和目的地之间提供数据包中继。确保能源效率、最小化延迟和维护可靠的路由仍然是最大的挑战,特别是当节点合作对保证网络的生存能力至关重要时。与传统的评估全局合作和起源的方法不同,这项工作提出了一种新的方法,该方法使用基于强化学习和博弈论的混合框架,在每个目的地的基础上检测合作节点。在提出的框架中,每个节点都是一个独立的代理,通过持续的交互学习最优路由策略。强化学习允许动态适应,博弈论模型通过对合作行为的支付和对自私行为的惩罚来实现激励兼容。仿真结果表明,该算法优于HChOA、QoS-RSIA、RL-based和DQN-RSS等基准算法。建议的方法减少了20%的能耗,减少了37.5%的平均延迟,数据包传送率提高了10.6%,协作率提高了14.1%,网络寿命提高了17.5%。这些增强验证了所建议的方法在提高路由性能、降低能耗和保证动态多跳无线网络可靠性方面的有效性。
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来源期刊
Ad Hoc Networks
Ad Hoc Networks 工程技术-电信学
CiteScore
10.20
自引率
4.20%
发文量
131
审稿时长
4.8 months
期刊介绍: The Ad Hoc Networks is an international and archival journal providing a publication vehicle for complete coverage of all topics of interest to those involved in ad hoc and sensor networking areas. The Ad Hoc Networks considers original, high quality and unpublished contributions addressing all aspects of ad hoc and sensor networks. Specific areas of interest include, but are not limited to: Mobile and Wireless Ad Hoc Networks Sensor Networks Wireless Local and Personal Area Networks Home Networks Ad Hoc Networks of Autonomous Intelligent Systems Novel Architectures for Ad Hoc and Sensor Networks Self-organizing Network Architectures and Protocols Transport Layer Protocols Routing protocols (unicast, multicast, geocast, etc.) Media Access Control Techniques Error Control Schemes Power-Aware, Low-Power and Energy-Efficient Designs Synchronization and Scheduling Issues Mobility Management Mobility-Tolerant Communication Protocols Location Tracking and Location-based Services Resource and Information Management Security and Fault-Tolerance Issues Hardware and Software Platforms, Systems, and Testbeds Experimental and Prototype Results Quality-of-Service Issues Cross-Layer Interactions Scalability Issues Performance Analysis and Simulation of Protocols.
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