Tao Liu , Wenhuan Yu , Liqiang Huang , Jun Wu , Matthew Pelowski
{"title":"Collaborative online shopping with virtual reality: An explorative investigation using fNIRS-based hyperscanning","authors":"Tao Liu , Wenhuan Yu , Liqiang Huang , Jun Wu , Matthew Pelowski","doi":"10.1016/j.im.2025.104218","DOIUrl":null,"url":null,"abstract":"<div><div>This study explores consumers’ shopping satisfaction within an innovative shopping context—collaborative shopping with friends enabled by virtual reality (VR) technology. In the experiments, a series of scenarios was devised, and participants’ brain responses were measured using a relatively novel brain imaging technique, functional near-infrared spectroscopy. The experimental conditions included (1) shopping alone in a VR environment; (2) shopping alone without VR; (3) shopping collaboratively with a friend in a VR environment; and (4) shopping collaboratively with a friend without VR. The results reveal that collaborative shopping in a VR setting reduces selection conflict at the individual level. Participants in condition (3) exhibited significantly lower activation in the left inferior frontal gyrus (IFG) compared to those in the other three conditions, suggesting reduced conflict when making choices among alternatives. Notably, activation in the left IFG was negatively correlated with consumers’ reported shopping satisfaction. At the group level, which examined dynamic information exchange between dyads in the collaborative VR condition, higher satisfaction was associated with stronger inter-brain neural alignment over the frontoparietal junction. Theoretical and practical implications of these findings are discussed.</div></div>","PeriodicalId":56291,"journal":{"name":"Information & Management","volume":"62 8","pages":"Article 104218"},"PeriodicalIF":8.2000,"publicationDate":"2025-07-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Information & Management","FirstCategoryId":"91","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0378720625001211","RegionNum":2,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
This study explores consumers’ shopping satisfaction within an innovative shopping context—collaborative shopping with friends enabled by virtual reality (VR) technology. In the experiments, a series of scenarios was devised, and participants’ brain responses were measured using a relatively novel brain imaging technique, functional near-infrared spectroscopy. The experimental conditions included (1) shopping alone in a VR environment; (2) shopping alone without VR; (3) shopping collaboratively with a friend in a VR environment; and (4) shopping collaboratively with a friend without VR. The results reveal that collaborative shopping in a VR setting reduces selection conflict at the individual level. Participants in condition (3) exhibited significantly lower activation in the left inferior frontal gyrus (IFG) compared to those in the other three conditions, suggesting reduced conflict when making choices among alternatives. Notably, activation in the left IFG was negatively correlated with consumers’ reported shopping satisfaction. At the group level, which examined dynamic information exchange between dyads in the collaborative VR condition, higher satisfaction was associated with stronger inter-brain neural alignment over the frontoparietal junction. Theoretical and practical implications of these findings are discussed.
期刊介绍:
Information & Management is a publication that caters to researchers in the field of information systems as well as managers, professionals, administrators, and senior executives involved in designing, implementing, and managing Information Systems Applications.