Friends in Pixels as Motivation to Contribute to Community Innovation Initiatives

IF 4.2 3区 管理学 Q2 MANAGEMENT
Ana Orelj, Magnus Thor Torfason, Marcel L. A. M. Bogers, Björn Remneland Wikhamn
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引用次数: 0

Abstract

Gamification and video games share more than just a name; they both rely on psychological foundations to create engaging challenges that interest and motivate their users. Consequently, there are still numerous opportunities for cross-pollination in design, management, treatment of users and so forth. Video games that achieve long-term success rely on game structures that support community building, but within gamification, this aspect has been less emphasized. This paper draws on a case study of the company CCP Games and the community surrounding their game, EVE Online. By utilizing grounded theory, we examined the evolution of gamers' contributions and motivations. This analysis led to a conceptual model that reveals the stages of a player's development within both the game and its community. Unique insights into the community were gathered from semistructured interviews with lead users, supported by secondary data. This paper contributes to community innovation, gaming and gamification literatures by highlighting how approaches to motivation within innovative gaming communities can be beneficial for gamification. It also has practical implications, as a better understanding of community members and their needs can lead to improved innovation and co-creation processes in gaming and non-gaming contexts.

像素中的朋友是为社区创新活动做出贡献的动力
游戏化和电子游戏的共同点不仅仅是一个名字;它们都依赖于心理学基础来创造吸引人的挑战,从而激发用户的兴趣。因此,在设计、管理、用户处理等方面,仍然有许多交叉授粉的机会。获得长期成功的电子游戏依赖于支持社区建设的游戏结构,但在游戏化中,这一点却没有得到重视。本文以CCP Games公司及其游戏《EVE Online》社区为例进行分析。通过运用基础理论,我们研究了玩家贡献和动机的演变。这种分析产生了一个概念模型,揭示了玩家在游戏及其社区中的发展阶段。在辅助数据的支持下,通过对主要用户的半结构化访谈收集了对社区的独特见解。本文通过强调创新游戏社区中的动机方法如何有利于游戏化,为社区创新、游戏和游戏化文献做出了贡献。它还具有实际意义,因为更好地了解社区成员及其需求可以改善游戏和非游戏环境中的创新和共同创造过程。
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来源期刊
CiteScore
7.70
自引率
11.40%
发文量
57
期刊介绍: Creativity and Innovation Management bridges the gap between the theory and practice of organizing imagination and innovation. The journal''s central consideration is how to challenge and facilitate creative potential, and how then to embed this into results-oriented innovative business development. The creativity of individuals, coupled with structured and well-managed innovation projects, creates a sound base from which organizations may operate effectively within their inter-organizational and societal environment. Today, successful operations must go hand in hand with the ability to anticipate future opportunities. Therefore, a cultural focus and inspiring leadership are as crucial to an organization''s success as efficient structural arrangements and support facilities. This is reflected in the journal''s contents: -Leadership for creativity and innovation; the behavioural side of innovation management. -Organizational structures and processes to support creativity and innovation; interconnecting creative and innovative processes. -Creativity, motivation, work environment/creative climate and organizational behaviour, creative and innovative entrepreneurship. -Deliberate development of creative and innovative skills including the use of a variety of tools such as TRIZ or CPS. -Creative professions and personalities; creative products; the relationship between creativity and humour; arts and amp; humanities side of creativity.
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