The MOGBA randomized controlled trial: Evaluation of a complex movement skill intervention for 8-12 year old children in primary school Physical Education.

IF 2.6 3区 综合性期刊 Q1 MULTIDISCIPLINARY SCIENCES
PLoS ONE Pub Date : 2025-07-28 eCollection Date: 2025-01-01 DOI:10.1371/journal.pone.0327136
Tom van Rossum, Andrew Miller, James Rudd, Johann Issartel, Jacquline D Goodway, Donna O'Connor, Jonathan Foulkes, Jennifer Kavanagh, David Morley
{"title":"The MOGBA randomized controlled trial: Evaluation of a complex movement skill intervention for 8-12 year old children in primary school Physical Education.","authors":"Tom van Rossum, Andrew Miller, James Rudd, Johann Issartel, Jacquline D Goodway, Donna O'Connor, Jonathan Foulkes, Jennifer Kavanagh, David Morley","doi":"10.1371/journal.pone.0327136","DOIUrl":null,"url":null,"abstract":"<p><p>A global decline in levels of movement competence and physical activity in children presents the urgent need to look at how to reverse this trend. The Movement Oriented Games Based Assessment (MOGBA) is an intervention designed to improve children's complex movement skills, based on principles of motor development and assessment theories. There is a positive relationship between children's movement competence and physical activity (PA), with a further relationship established between PA and childhood obesity. This study aimed to assess how using MOGBA in PE lessons might impact primary children's movement competence, PA, muscular fitness and self-perceptions of game and physical competence. A cluster randomized controlled trial (RCT) was conducted involving 229 children (51% girls) from nine different schools located in the north of England. The average age of participants was 9.1 years (SD = 0.21). Participants were randomized at the school level into either the MOGBA intervention group (n = 128 students) or a wait-list control group (n = 101). The MOGBA intervention was delivered over nine weeks during PE lessons by trained deliverers. The main components of the intervention included the implementation of 14 games-based activities, which were designed to support assessment within PE lessons and enhance children's movement competence. The game-based cards also provided guidance on how to tailor activities to meet the children's individual needs by manipulating space, effort and relationships. Pre-Post test design was employed, with participants being assessed at baseline and within 7 days post intervention. The assessment included measures of movement competence (Dragon Challenge), in-class PA (accelerometer), muscular fitness (standing long jump and plank), and perceived game and self competence (Game Play Perception Profile and Perceived Competence and Social Acceptance for Young Children). Findings show that MOGBA had a positive effect on the primary outcome of movement competence (ES: 0.18; 95%CI: -0.02, 0.38; p = 0.071) and a significant positive outcome (ES: 0.30; 95%CI: 0.04, 0.56; p = 0.025) on the way that students perceived their ability in game play. An impact was not observed on in-class PA and muscular fitness. These findings are significant as we know that increased movement competence and game self-perceptions mean children are more likely to engage with future movement, sport and physical activity opportunities. This could positively influence lifelong PA levels and promote better health. Further work should involve teachers and coaches using MOGBA to support children's movement competence in the hopes of supporting their involvement in sport and PA. The trial is registered at the Australia New Zealand Clinical Trial Registry (ACTRN12619001320145p, 27 Sep 2019).</p>","PeriodicalId":20189,"journal":{"name":"PLoS ONE","volume":"20 7","pages":"e0327136"},"PeriodicalIF":2.6000,"publicationDate":"2025-07-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC12303325/pdf/","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"PLoS ONE","FirstCategoryId":"103","ListUrlMain":"https://doi.org/10.1371/journal.pone.0327136","RegionNum":3,"RegionCategory":"综合性期刊","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2025/1/1 0:00:00","PubModel":"eCollection","JCR":"Q1","JCRName":"MULTIDISCIPLINARY SCIENCES","Score":null,"Total":0}
引用次数: 0

Abstract

A global decline in levels of movement competence and physical activity in children presents the urgent need to look at how to reverse this trend. The Movement Oriented Games Based Assessment (MOGBA) is an intervention designed to improve children's complex movement skills, based on principles of motor development and assessment theories. There is a positive relationship between children's movement competence and physical activity (PA), with a further relationship established between PA and childhood obesity. This study aimed to assess how using MOGBA in PE lessons might impact primary children's movement competence, PA, muscular fitness and self-perceptions of game and physical competence. A cluster randomized controlled trial (RCT) was conducted involving 229 children (51% girls) from nine different schools located in the north of England. The average age of participants was 9.1 years (SD = 0.21). Participants were randomized at the school level into either the MOGBA intervention group (n = 128 students) or a wait-list control group (n = 101). The MOGBA intervention was delivered over nine weeks during PE lessons by trained deliverers. The main components of the intervention included the implementation of 14 games-based activities, which were designed to support assessment within PE lessons and enhance children's movement competence. The game-based cards also provided guidance on how to tailor activities to meet the children's individual needs by manipulating space, effort and relationships. Pre-Post test design was employed, with participants being assessed at baseline and within 7 days post intervention. The assessment included measures of movement competence (Dragon Challenge), in-class PA (accelerometer), muscular fitness (standing long jump and plank), and perceived game and self competence (Game Play Perception Profile and Perceived Competence and Social Acceptance for Young Children). Findings show that MOGBA had a positive effect on the primary outcome of movement competence (ES: 0.18; 95%CI: -0.02, 0.38; p = 0.071) and a significant positive outcome (ES: 0.30; 95%CI: 0.04, 0.56; p = 0.025) on the way that students perceived their ability in game play. An impact was not observed on in-class PA and muscular fitness. These findings are significant as we know that increased movement competence and game self-perceptions mean children are more likely to engage with future movement, sport and physical activity opportunities. This could positively influence lifelong PA levels and promote better health. Further work should involve teachers and coaches using MOGBA to support children's movement competence in the hopes of supporting their involvement in sport and PA. The trial is registered at the Australia New Zealand Clinical Trial Registry (ACTRN12619001320145p, 27 Sep 2019).

MOGBA随机对照试验:评价8-12岁小学体育学生复杂动作技能干预。
全球儿童运动能力和身体活动水平下降,迫切需要研究如何扭转这一趋势。运动导向游戏评估(MOGBA)是一种基于运动发展原理和评估理论,旨在提高儿童复杂运动技能的干预措施。儿童运动能力与身体活动(physical activity, PA)之间存在正相关,而PA与儿童肥胖之间存在正相关。本研究旨在评估在体育课中使用MOGBA对小学生运动能力、PA、肌肉健康、游戏自我知觉和身体能力的影响。本研究对来自英格兰北部9所不同学校的229名儿童(51%为女孩)进行了随机对照试验(RCT)。参与者的平均年龄为9.1岁(SD = 0.21)。参与者在学校水平上被随机分为MOGBA干预组(n = 128名学生)或等候名单对照组(n = 101名学生)。在为期九周的体育课程中,由训练有素的人员进行MOGBA干预。干预措施的主要组成部分包括14项基于游戏的活动的实施,这些活动旨在支持体育课中的评估并提高儿童的运动能力。基于游戏的卡片还提供了如何通过操纵空间、努力和关系来定制活动以满足孩子们的个人需求的指导。采用前后测试设计,在基线和干预后7天内对参与者进行评估。评估包括运动能力(龙挑战)、课堂PA(加速度计)、肌肉健康(立定跳远和平板支撑)、感知游戏和自我能力(幼儿游戏感知概况和感知能力和社会接受)。结果显示,MOGBA对运动能力的主要指标有正向影响(ES: 0.18;95%ci: -0.02, 0.38;p = 0.071)和显著阳性结局(ES: 0.30;95%ci: 0.04, 0.56;P = 0.025)对学生在游戏中感知自己能力的影响。未观察到对课堂PA和肌肉健康的影响。这些发现意义重大,因为我们知道,运动能力和游戏自我认知的提高意味着孩子们更有可能参与未来的运动、运动和体育活动机会。这可能会对终生的PA水平产生积极影响,并促进健康。进一步的工作应该包括教师和教练使用MOGBA来支持儿童的运动能力,希望支持他们参与体育和PA。该试验已在澳大利亚新西兰临床试验注册中心注册(ACTRN12619001320145p, 2019年9月27日)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
PLoS ONE
PLoS ONE 生物-生物学
CiteScore
6.20
自引率
5.40%
发文量
14242
审稿时长
3.7 months
期刊介绍: PLOS ONE is an international, peer-reviewed, open-access, online publication. PLOS ONE welcomes reports on primary research from any scientific discipline. It provides: * Open-access—freely accessible online, authors retain copyright * Fast publication times * Peer review by expert, practicing researchers * Post-publication tools to indicate quality and impact * Community-based dialogue on articles * Worldwide media coverage
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信