Yang Han , Tasiu Muazu , Omaji Samuel , Shiyu Miao
{"title":"A federated learning-based selection and incentive system using blockchain technology","authors":"Yang Han , Tasiu Muazu , Omaji Samuel , Shiyu Miao","doi":"10.1016/j.pmcj.2025.102091","DOIUrl":null,"url":null,"abstract":"<div><div>Machine learning algorithms are powerful tools for analyzing data with several observations approximately equal to the number of predictors. However, the privacy of data owners may be revealed during the processes of analysis and mining in a distributed scenario. Today, federated learning is employed as the best paradigm for collaborative model training without disclosing the privacy of the data owners. Unfortunately, efficient client selection and incentive mechanisms need to provide for encouraging data sharing and analysis for constrained and non-constrained devices. Furthermore, trust in the system must be considered. To this end, this study proposes a federated blockchain-based incentive and selection mechanism for a federated learning system. Clients are selected using support vector machines (SVM), while the accuracy of SVM is improved by recursive feature elimination (RFE). A real-time incentive is provided to clients for collaborative learning using deep Q reinforcement learning, and an optimal incentive allocation policy is derived using the Markov decision process (MDP) framework. For miners’ selection, a proof of utility consensus is proposed using a sixteen-round addition game. Extensive simulations are conducted to evaluate the efficiency of the proposed system model. The performance of the proposed system is determined by its optimal statistical utility, system utility, and client utility, respectively. From the experimental results, the proposed SVM-RFE model outperform the existing algorithms. Additionally, security analysis is performed, which shows that the proposed system is safe against background knowledge attacks.</div></div>","PeriodicalId":49005,"journal":{"name":"Pervasive and Mobile Computing","volume":"112 ","pages":"Article 102091"},"PeriodicalIF":3.5000,"publicationDate":"2025-07-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Pervasive and Mobile Computing","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S157411922500080X","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
Machine learning algorithms are powerful tools for analyzing data with several observations approximately equal to the number of predictors. However, the privacy of data owners may be revealed during the processes of analysis and mining in a distributed scenario. Today, federated learning is employed as the best paradigm for collaborative model training without disclosing the privacy of the data owners. Unfortunately, efficient client selection and incentive mechanisms need to provide for encouraging data sharing and analysis for constrained and non-constrained devices. Furthermore, trust in the system must be considered. To this end, this study proposes a federated blockchain-based incentive and selection mechanism for a federated learning system. Clients are selected using support vector machines (SVM), while the accuracy of SVM is improved by recursive feature elimination (RFE). A real-time incentive is provided to clients for collaborative learning using deep Q reinforcement learning, and an optimal incentive allocation policy is derived using the Markov decision process (MDP) framework. For miners’ selection, a proof of utility consensus is proposed using a sixteen-round addition game. Extensive simulations are conducted to evaluate the efficiency of the proposed system model. The performance of the proposed system is determined by its optimal statistical utility, system utility, and client utility, respectively. From the experimental results, the proposed SVM-RFE model outperform the existing algorithms. Additionally, security analysis is performed, which shows that the proposed system is safe against background knowledge attacks.
期刊介绍:
As envisioned by Mark Weiser as early as 1991, pervasive computing systems and services have truly become integral parts of our daily lives. Tremendous developments in a multitude of technologies ranging from personalized and embedded smart devices (e.g., smartphones, sensors, wearables, IoTs, etc.) to ubiquitous connectivity, via a variety of wireless mobile communications and cognitive networking infrastructures, to advanced computing techniques (including edge, fog and cloud) and user-friendly middleware services and platforms have significantly contributed to the unprecedented advances in pervasive and mobile computing. Cutting-edge applications and paradigms have evolved, such as cyber-physical systems and smart environments (e.g., smart city, smart energy, smart transportation, smart healthcare, etc.) that also involve human in the loop through social interactions and participatory and/or mobile crowd sensing, for example. The goal of pervasive computing systems is to improve human experience and quality of life, without explicit awareness of the underlying communications and computing technologies.
The Pervasive and Mobile Computing Journal (PMC) is a high-impact, peer-reviewed technical journal that publishes high-quality scientific articles spanning theory and practice, and covering all aspects of pervasive and mobile computing and systems.