Qinxue Pei, Yufan Chen, Huimin Fan, Juan Liang, Bibo Xu
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引用次数: 0
Abstract
As a type of simulation love game, otome games provide women players with an immersive and sweet romantic experience, which may have a subtle impact on their mate selection criteria. In order to explore the impact of game character identification on the mate selection criteria of women gamers, a survey was conducted with 351 women otome game players. The study found that there was a pairwise positive correlation between the game character identification, self-presence, character attachment, and mate selection criteria of women players. Furthermore, chain mediation model analysis revealed that game character identification indirectly affected mate selection criteria through the chain mediation of self-presence and character attachment, as well as the independent mediation of character attachment.
期刊介绍:
BMC Psychology is an open access, peer-reviewed journal that considers manuscripts on all aspects of psychology, human behavior and the mind, including developmental, clinical, cognitive, experimental, health and social psychology, as well as personality and individual differences. The journal welcomes quantitative and qualitative research methods, including animal studies.