The impact of game character identification on otome game players' mate selection criteria.

IF 3 3区 心理学 Q1 PSYCHOLOGY, MULTIDISCIPLINARY
Qinxue Pei, Yufan Chen, Huimin Fan, Juan Liang, Bibo Xu
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引用次数: 0

Abstract

As a type of simulation love game, otome games provide women players with an immersive and sweet romantic experience, which may have a subtle impact on their mate selection criteria. In order to explore the impact of game character identification on the mate selection criteria of women gamers, a survey was conducted with 351 women otome game players. The study found that there was a pairwise positive correlation between the game character identification, self-presence, character attachment, and mate selection criteria of women players. Furthermore, chain mediation model analysis revealed that game character identification indirectly affected mate selection criteria through the chain mediation of self-presence and character attachment, as well as the independent mediation of character attachment.

游戏角色识别对某些游戏参与者择偶标准的影响。
作为一种模拟爱情游戏,有些游戏为女性玩家提供了身临其境的甜蜜浪漫体验,这可能会对她们的择偶标准产生潜移默化的影响。为了探讨游戏角色识别对女性游戏玩家择偶标准的影响,我们对351名女性游戏玩家进行了调查。研究发现,女性玩家的游戏角色认同、自我存在、角色依恋和择偶标准之间存在两两正相关关系。链式中介模型分析表明,游戏性格认同通过自我存在和性格依恋的链式中介以及性格依恋的独立中介间接影响择偶标准。
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来源期刊
BMC Psychology
BMC Psychology Psychology-Psychology (all)
CiteScore
3.90
自引率
2.80%
发文量
265
审稿时长
24 weeks
期刊介绍: BMC Psychology is an open access, peer-reviewed journal that considers manuscripts on all aspects of psychology, human behavior and the mind, including developmental, clinical, cognitive, experimental, health and social psychology, as well as personality and individual differences. The journal welcomes quantitative and qualitative research methods, including animal studies.
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