Virtual reality design principles for psychophysiological interventions in dementia: A systematic review of research

IF 5.8 Q1 PSYCHOLOGY, EXPERIMENTAL
Maria Matsangidou
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Abstract

Virtual reality is increasingly explored as a therapeutic tool in dementia care, offering opportunities for cognitive stimulation, emotional engagement, and physical activity. However, the effectiveness of virtual reality interventions depends on the degree to which they are designed to meet the unique psychophysiological needs of people with dementia. This systematic review aimed to identify inclusive design principles for virtual reality systems that support accessibility, usability, and safety for this population.
A structured search of the PubMed database was conducted, focusing on studies published between 2019 and 2025 that involved people with dementia and incorporated user-centered or participatory design elements. Seventeen studies met the inclusion criteria. A thematic analysis was conducted across physiological indicators (e.g., eye-tracking, heart rate), task performance metrics (e.g., accuracy, independence), and subjective evaluations (e.g., emotional responses, ease of use).
In terms of accessibility, the review found that interventions commonly addressed sensory and cognitive impairments through simplified visual interfaces, calming and familiar environments, and options for seated interaction. For usability, systems were optimized using both objective performance data and user feedback, emphasizing intuitive interaction methods, reduced task complexity, and ergonomic hardware design. Regarding inclusive design, studies recommended the use of familiar stimuli, adaptable difficulty levels, culturally resonant content, and assistive technologies such as gaze- and motion-based input to personalize engagement.
This review presents a set of evidence-informed guidelines for the inclusive design of virtual reality interventions tailored to dementia care. These guidelines aim to support the development of meaningful, scalable interventions that improve care outcomes.
痴呆心理生理干预的虚拟现实设计原则:研究的系统回顾
虚拟现实越来越多地作为痴呆症护理的治疗工具进行探索,为认知刺激、情感参与和身体活动提供了机会。然而,虚拟现实干预措施的有效性取决于它们在多大程度上满足痴呆症患者独特的心理生理需求。本系统综述旨在确定虚拟现实系统的包容性设计原则,以支持这一人群的可访问性、可用性和安全性。对PubMed数据库进行了结构化搜索,重点关注2019年至2025年间发表的涉及痴呆症患者并纳入以用户为中心或参与式设计元素的研究。17项研究符合纳入标准。对生理指标(如眼球追踪、心率)、任务表现指标(如准确性、独立性)和主观评价(如情绪反应、易用性)进行了专题分析。在可访问性方面,回顾发现干预措施通常通过简化视觉界面,平静和熟悉的环境以及坐姿互动选项来解决感官和认知障碍。在可用性方面,使用客观性能数据和用户反馈对系统进行了优化,强调直观的交互方法、降低任务复杂性和符合人体工程学的硬件设计。关于包容性设计,研究建议使用熟悉的刺激、可适应的难度水平、文化共鸣的内容和辅助技术,如基于凝视和动作的输入,以个性化参与。本综述提出了一套基于证据的指南,用于针对痴呆症护理量身定制的虚拟现实干预措施的包容性设计。这些指南旨在支持制定有意义的、可扩展的干预措施,以改善护理结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
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