{"title":"Dynamic and personalized video summarization towards sports entertainment","authors":"Pulkit Narwal, Neelam Duhan, Komal Kumar Bhatia","doi":"10.1016/j.entcom.2025.100999","DOIUrl":null,"url":null,"abstract":"<div><div>Personalized video summarization involves creation of a compact yet representative version (video summary) of an input video based on individual user preferences. There exists some research gaps in existing works concerning multi-modal system, domain knowledge, effective mapping of video content and user preference. This paper covers the existing research gaps for personalized video summarization and better user entertainment experience. This paper presents a Multi-Modal Multi-module approach for dynamic and personalized video summarization of Cricket sport videos. The Multi-module architecture exploits multiple modalities of the video to select representative content according to user preferences. The proposed approach includes dynamic video segmentation strategy based on Cricket domain knowledge, and key segment selection strategy based on Umpire Detection-Umpire Pose Recognition and Score Board Optical Character Recognition. The proposed approach is quantitatively and qualitatively evaluated to observe the performance of the models and to analyse the quality of generated dynamic and personalized video summary. The performance evaluation (both quantitative and qualitative) reveals the exceptional results and promises to present this work as a standard towards video segmentation, dynamic and personalized video summarization and sports entertainment.</div></div>","PeriodicalId":55997,"journal":{"name":"Entertainment Computing","volume":"55 ","pages":"Article 100999"},"PeriodicalIF":2.4000,"publicationDate":"2025-07-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Entertainment Computing","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1875952125000795","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
Personalized video summarization involves creation of a compact yet representative version (video summary) of an input video based on individual user preferences. There exists some research gaps in existing works concerning multi-modal system, domain knowledge, effective mapping of video content and user preference. This paper covers the existing research gaps for personalized video summarization and better user entertainment experience. This paper presents a Multi-Modal Multi-module approach for dynamic and personalized video summarization of Cricket sport videos. The Multi-module architecture exploits multiple modalities of the video to select representative content according to user preferences. The proposed approach includes dynamic video segmentation strategy based on Cricket domain knowledge, and key segment selection strategy based on Umpire Detection-Umpire Pose Recognition and Score Board Optical Character Recognition. The proposed approach is quantitatively and qualitatively evaluated to observe the performance of the models and to analyse the quality of generated dynamic and personalized video summary. The performance evaluation (both quantitative and qualitative) reveals the exceptional results and promises to present this work as a standard towards video segmentation, dynamic and personalized video summarization and sports entertainment.
期刊介绍:
Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners. Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.