The effects of e-Sports on physical and psychosomatic parameters: non-randomized controlled trials.

IF 1.2 4区 医学 Q3 SPORT SCIENCES
Halide Unuz, Berkiye Kirmizigil
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引用次数: 0

Abstract

Background: e-Sport is taking firm steps towards becoming the most popular sports field in the world with an increasing number of players and spectators. However, its popularity comes with negativity due to the physical and emotional stresses e-Sport create. Therefore, the study aims to investigate the effect of e-Sports on psychosomatic and physical parameters and to compare it with the control group.

Methods: Within physical factors, pain and fatigue levels were assessed with Visual Analog Scale (VAS), presence of musculoskeletal pain was evaluated with Expanded Nordic Musculoskeletal Questionnaire (NMQ-E). International Physical Activity Short Form (IPAQ-SF) was used to assess physical activity and posture was examined with New York Posture Rating Scale (NYPRS) and Craniovertebral Angle (CVA) method. For psychosomatic factors, Depression Anxiety and Stress Scale 21 (DASS 21) was used to assess mental status and Pittsburgh Sleep Quality Index (PSQI) was used to evaluate sleep quality.

Results: A highly significant difference was found in pain status in activity, sleep quality and posture analyzes of the groups (P≤0.01). Statistically significant differences were found in CVA, resting pain and fatigue levels, depression, anxiety, stress and physical activity values (P<0.05). Additionally in ENMQ, a statistically significant difference was found between groups in neck, hand and low back regions (P<0.05), but no significant differences were found in other body regions (P>0.05).

Conclusions: Individuals who engage in digital gaming experience heightened levels of physical and psychosomatic stress.

电子竞技对身心参数的影响:非随机对照试验。
背景:随着越来越多的玩家和观众,电子竞技正朝着成为世界上最受欢迎的体育领域迈出坚实的步伐。然而,由于电子竞技带来的身体和情感压力,它的流行也带来了负面影响。因此,本研究旨在探讨电子竞技对心身和身体参数的影响,并与对照组进行比较。方法:在物理因素中,用视觉模拟量表(VAS)评估疼痛和疲劳水平,用扩展北欧肌肉骨骼问卷(NMQ-E)评估肌肉骨骼疼痛的存在。采用国际身体活动简易表(IPAQ-SF)评估身体活动,采用纽约姿势评定量表(NYPRS)和颅椎角(CVA)法检查姿势。心身因素采用抑郁、焦虑和压力量表21 (DASS 21)评估精神状态,采用匹兹堡睡眠质量指数(PSQI)评估睡眠质量。结果:两组患者疼痛状态、活动、睡眠质量、体位分析均有极显著差异(P≤0.01)。CVA、静息疼痛和疲劳水平、抑郁、焦虑、压力和体力活动值差异均有统计学意义(P0.05)。结论:参与数字游戏的个体会经历更高水平的身体和心理压力。
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来源期刊
CiteScore
2.90
自引率
5.90%
发文量
393
审稿时长
6-12 weeks
期刊介绍: The Journal of Sports Medicine and Physical Fitness publishes scientific papers relating to the area of the applied physiology, preventive medicine, sports medicine and traumatology, sports psychology. Manuscripts may be submitted in the form of editorials, original articles, review articles, case reports, special articles, letters to the Editor and guidelines.
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