{"title":"VITON-DRR: Details retention virtual try-on via non-rigid registration","authors":"Ben Li, Minqi Li, Jie Ren, Kaibing Zhang","doi":"10.1016/j.cag.2025.104288","DOIUrl":null,"url":null,"abstract":"<div><div>Image-based virtual try-on aims to fit a target garment to a specific person image and has attracted extensive research attention because of its huge application potential in the e-commerce and fashion industries. To generate high-quality try-on results, accurately warping the clothing item to fit the human body plays a significant role, as slight misalignment may lead to unrealistic artifacts in the fitting image. Most existing methods warp the clothing by feature matching and thin-plate spline (TPS). However, it often fails to preserve clothing details due to self-occlusion, severe misalignment between poses, etc. To address these challenges, this paper proposes a detail retention virtual try-on method via accurate non-rigid registration (VITON-DRR) for diverse human poses. Specifically, we reconstruct a human semantic segmentation using a dual-pyramid-structured feature extractor. Then, a novel Deformation Module is designed for extracting the cloth key points and warping them through an accurate non-rigid registration algorithm. Finally, the Image Synthesis Module is designed to synthesize the deformed garment image and generate the human pose information adaptively. Compared with traditional methods, the proposed VITON-DRR can make the deformation of fitting images more accurate and retain more garment details. The experimental results demonstrate that the proposed method performs better than state-of-the-art methods. Our code is publicly available at <span><span>https://github.com/minqili/VITON-DRR-main</span><svg><path></path></svg></span>.</div></div>","PeriodicalId":50628,"journal":{"name":"Computers & Graphics-Uk","volume":"131 ","pages":"Article 104288"},"PeriodicalIF":2.5000,"publicationDate":"2025-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers & Graphics-Uk","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0097849325001293","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
Image-based virtual try-on aims to fit a target garment to a specific person image and has attracted extensive research attention because of its huge application potential in the e-commerce and fashion industries. To generate high-quality try-on results, accurately warping the clothing item to fit the human body plays a significant role, as slight misalignment may lead to unrealistic artifacts in the fitting image. Most existing methods warp the clothing by feature matching and thin-plate spline (TPS). However, it often fails to preserve clothing details due to self-occlusion, severe misalignment between poses, etc. To address these challenges, this paper proposes a detail retention virtual try-on method via accurate non-rigid registration (VITON-DRR) for diverse human poses. Specifically, we reconstruct a human semantic segmentation using a dual-pyramid-structured feature extractor. Then, a novel Deformation Module is designed for extracting the cloth key points and warping them through an accurate non-rigid registration algorithm. Finally, the Image Synthesis Module is designed to synthesize the deformed garment image and generate the human pose information adaptively. Compared with traditional methods, the proposed VITON-DRR can make the deformation of fitting images more accurate and retain more garment details. The experimental results demonstrate that the proposed method performs better than state-of-the-art methods. Our code is publicly available at https://github.com/minqili/VITON-DRR-main.
期刊介绍:
Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on:
1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains.
2. State-of-the-art papers on late-breaking, cutting-edge research on CG.
3. Information on innovative uses of graphics principles and technologies.
4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.