{"title":"Augmentation of Learning Content With Knowledge Components: Automatic Unit Labeling for Various Forms of Japanese Math Materials","authors":"Taisei Yamauchi;Ryosuke Nakamoto;Brendan Flanagan;Yiling Dai;Isanka Wijerathne;Hiroaki Ogata","doi":"10.1109/TLT.2025.3584038","DOIUrl":null,"url":null,"abstract":"As the use of learning contents on educational platforms increases, it is desirable to augmentation these contents with unit information representing skills and knowledge in accordance with the curriculum. However, in many cases, there is a heavy burden placed on domain matter experts to manually label the unit information to such contents. Against this background, the demand for automatic labeling of unit information to learning contents is increasing. In previous research, classification using <italic>n</i>-gram and random forest yielded high performance for automatic unit labeling. These findings were only found for homogeneous learning contents because the method analyzed common words in the content text. In this study, we conducted an experiment to find the best-performing methods that can be used to label unit information in various forms of textual math learning contents. The experimental results showed that a perceptron method using bigram as a vectorization method performed well for all combinations of prediction datasets. Our proposed method outperforms others when labeling contents even in situations where only a small number of different types of learning contents are available. Implementation of this system will enable the analysis of student behaviors from a content-based perspective, assist teachers in efficiently organizing uploaded materials by unit, and help students identify relevant content for targeted review.","PeriodicalId":49191,"journal":{"name":"IEEE Transactions on Learning Technologies","volume":"18 ","pages":"716-731"},"PeriodicalIF":2.9000,"publicationDate":"2025-06-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Learning Technologies","FirstCategoryId":"95","ListUrlMain":"https://ieeexplore.ieee.org/document/11060580/","RegionNum":3,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}
引用次数: 0
Abstract
As the use of learning contents on educational platforms increases, it is desirable to augmentation these contents with unit information representing skills and knowledge in accordance with the curriculum. However, in many cases, there is a heavy burden placed on domain matter experts to manually label the unit information to such contents. Against this background, the demand for automatic labeling of unit information to learning contents is increasing. In previous research, classification using n-gram and random forest yielded high performance for automatic unit labeling. These findings were only found for homogeneous learning contents because the method analyzed common words in the content text. In this study, we conducted an experiment to find the best-performing methods that can be used to label unit information in various forms of textual math learning contents. The experimental results showed that a perceptron method using bigram as a vectorization method performed well for all combinations of prediction datasets. Our proposed method outperforms others when labeling contents even in situations where only a small number of different types of learning contents are available. Implementation of this system will enable the analysis of student behaviors from a content-based perspective, assist teachers in efficiently organizing uploaded materials by unit, and help students identify relevant content for targeted review.
期刊介绍:
The IEEE Transactions on Learning Technologies covers all advances in learning technologies and their applications, including but not limited to the following topics: innovative online learning systems; intelligent tutors; educational games; simulation systems for education and training; collaborative learning tools; learning with mobile devices; wearable devices and interfaces for learning; personalized and adaptive learning systems; tools for formative and summative assessment; tools for learning analytics and educational data mining; ontologies for learning systems; standards and web services that support learning; authoring tools for learning materials; computer support for peer tutoring; learning via computer-mediated inquiry, field, and lab work; social learning techniques; social networks and infrastructures for learning and knowledge sharing; and creation and management of learning objects.