Green Means Go(Bot): Using an Assistive Robot to Encourage Independent Walking Practice by a Child with Motor Disabilities.

Ameer Helmi, Tze-Hsuan Wang, Samuel W Logan, Naomi T Fitter
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Abstract

For children with motor disabilities, a wide range of assistive technologies (such as exoskeletons, treadmill trainers, and body-weight support harnesses) exist to support learning to walk. However, after the onset of independent walking, few technologies are geared toward helping children with motor disabilities to practice walking and improve walking control. In this paper, we assess the ability of GoBot, a custom assistive robot with multiple game modes, to encourage one child with a motor disability to improve their amount, speed, and control of independent walking. We conducted a 12-session single-subject study and found that the child walked more and faster while engaging in lightly competitive races against a directly teleoperated GoBot, compared to during experiences in a standard of care condition. As a second and more exploratory element of our work, we equipped GoBot to autonomously play the common children's game red light, green light (RLGL) with the user as an entertaining way to motivate balance practice. Anecdotally, this RLGL activity led to some of the highest levels of child engagement. The preliminary findings of our single-subject study can benefit researchers working with assistive robots and physical therapists working with children with independent walking practice goals.

绿色代表行走(机器人):使用辅助机器人鼓励有运动障碍的儿童独立行走。
对于有运动障碍的儿童,有各种各样的辅助技术(如外骨骼、跑步机训练器和体重支持安全带)可以帮助他们学习走路。然而,在独立行走开始后,很少有技术针对帮助运动障碍儿童练习行走和改善行走控制。在本文中,我们评估了具有多种游戏模式的定制辅助机器人GoBot的能力,以鼓励有运动障碍的儿童提高他们独立行走的数量,速度和控制。我们进行了一项12期的单受试者研究,发现与在标准护理条件下的经历相比,在与直接遥控的GoBot进行轻度竞争时,孩子走得更多、更快。作为我们工作的第二个更具探索性的元素,我们为GoBot配备了一种与用户一起自主玩常见的儿童游戏红灯绿灯(RLGL)的娱乐方式,以激励平衡练习。有趣的是,这种RLGL活动导致了一些最高水平的儿童参与。我们的单主题研究的初步发现可以使辅助机器人的研究人员和具有独立行走练习目标的儿童的物理治疗师受益。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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