Continuous hand gesture recognition: Benchmarks and methods

IF 3.5 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Marco Emporio , Amirpouya Ghasemaghaei , Joseph J. Laviola Jr. , Andrea Giachetti
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引用次数: 0

Abstract

In this paper, we review the existing benchmarks for continuous gesture recognition, e.g., the online analysis of hand movements over time to detect and recognize meaningful gestures from a specific dictionary. Focusing on human–computer interaction scenarios, we classify these benchmarks based on input data types, gesture dictionaries, and evaluation metrics. Specific metrics for the continuous recognition task are crucial for understanding how effectively gestures are spotted in real time within input streams. We also discuss the most effective detection and classification methods proposed for these benchmarks. Our findings indicate that the number and quality of publicly available datasets remain limited, and evaluation methodologies for continuous recognition are not yet standardized. These issues highlight the need for new benchmarks that reflect real-world usage conditions and can support the development of best practices in gesture-based interface design.
连续手势识别:基准和方法
在本文中,我们回顾了现有的连续手势识别的基准,例如,随着时间的推移在线分析手部运动,以从特定的字典中检测和识别有意义的手势。专注于人机交互场景,我们基于输入数据类型、手势字典和评估指标对这些基准进行分类。持续识别任务的具体指标对于理解如何有效地在输入流中实时发现手势至关重要。我们还讨论了针对这些基准测试提出的最有效的检测和分类方法。我们的研究结果表明,公开可用数据集的数量和质量仍然有限,持续识别的评估方法尚未标准化。这些问题突出了对反映真实使用条件的新基准的需求,并且可以支持基于手势的界面设计的最佳实践的开发。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Computer Vision and Image Understanding
Computer Vision and Image Understanding 工程技术-工程:电子与电气
CiteScore
7.80
自引率
4.40%
发文量
112
审稿时长
79 days
期刊介绍: The central focus of this journal is the computer analysis of pictorial information. Computer Vision and Image Understanding publishes papers covering all aspects of image analysis from the low-level, iconic processes of early vision to the high-level, symbolic processes of recognition and interpretation. A wide range of topics in the image understanding area is covered, including papers offering insights that differ from predominant views. Research Areas Include: • Theory • Early vision • Data structures and representations • Shape • Range • Motion • Matching and recognition • Architecture and languages • Vision systems
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