Personalized game-based digital intervention for relieving depression and anxiety symptoms: a pilot RCT.

Xiaojun Shao, Lu Liu, Xiaotong Zhu, Chunsheng Tian, Dai Li, Liqun Zhang, Xiang Liu, Yanru Liu, Gang Zhu, Lingjiang Li
{"title":"Personalized game-based digital intervention for relieving depression and anxiety symptoms: a pilot RCT.","authors":"Xiaojun Shao, Lu Liu, Xiaotong Zhu, Chunsheng Tian, Dai Li, Liqun Zhang, Xiang Liu, Yanru Liu, Gang Zhu, Lingjiang Li","doi":"10.1038/s44184-025-00141-x","DOIUrl":null,"url":null,"abstract":"<p><p>This study assessed the preliminary effectiveness of a game-based digital therapeutics (DTx) intervention for depression and anxiety using a randomized controlled trial (RCT) design to examine the role of reinforcement learning (RL) personalization. This RCT included 223 individuals with depressive symptoms, aged 18-50, divided into three groups: an RL Algorithm group (personalized treatment), an active control group (fixed treatment), and a no-intervention control group. The intervention combined cognitive bias modification and cognitive behavioral therapy, with outcomes measured by the Patient Health Questionnaire-9 and the Generalized Anxiety Disorder-7. Results showed significantly higher treatment response and recovery rates in the RL Algorithm group compared to the no-intervention group. The game-based DTx intervention, enhanced by RL personalization, effectively reduced depression and anxiety symptoms, supporting its potential for mental health treatment. The study was registered at clinicaltrials.gov (NCT06301555).</p>","PeriodicalId":74321,"journal":{"name":"Npj mental health research","volume":"4 1","pages":"27"},"PeriodicalIF":0.0000,"publicationDate":"2025-07-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC12229681/pdf/","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Npj mental health research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1038/s44184-025-00141-x","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

This study assessed the preliminary effectiveness of a game-based digital therapeutics (DTx) intervention for depression and anxiety using a randomized controlled trial (RCT) design to examine the role of reinforcement learning (RL) personalization. This RCT included 223 individuals with depressive symptoms, aged 18-50, divided into three groups: an RL Algorithm group (personalized treatment), an active control group (fixed treatment), and a no-intervention control group. The intervention combined cognitive bias modification and cognitive behavioral therapy, with outcomes measured by the Patient Health Questionnaire-9 and the Generalized Anxiety Disorder-7. Results showed significantly higher treatment response and recovery rates in the RL Algorithm group compared to the no-intervention group. The game-based DTx intervention, enhanced by RL personalization, effectively reduced depression and anxiety symptoms, supporting its potential for mental health treatment. The study was registered at clinicaltrials.gov (NCT06301555).

缓解抑郁和焦虑症状的个性化基于游戏的数字干预:一项试点随机对照试验
本研究评估了基于游戏的数字治疗(DTx)干预抑郁症和焦虑症的初步效果,采用随机对照试验(RCT)设计来检验强化学习(RL)个性化的作用。这项随机对照试验包括223名年龄在18-50岁之间有抑郁症状的个体,分为三组:RL算法组(个性化治疗)、积极对照组(固定治疗)和无干预对照组。干预结合了认知偏差修正和认知行为治疗,结果通过患者健康问卷-9和广泛性焦虑障碍-7进行测量。结果显示,RL算法组的治疗反应和治愈率明显高于无干预组。基于游戏的DTx干预,通过RL个性化增强,有效地减少了抑郁和焦虑症状,支持其心理健康治疗的潜力。该研究已在clinicaltrials.gov注册(NCT06301555)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信