Ken Chen , Sachith Seneviratne , Wei Wang , Dongting Hu , Sanjay Saha , Md. Tarek Hasan , Sanka Rasnayaka , Tamasha Malepathirana , Mingming Gong , Saman Halgamuge
{"title":"AniFaceDiff: Animating stylized avatars via parametric conditioned diffusion models","authors":"Ken Chen , Sachith Seneviratne , Wei Wang , Dongting Hu , Sanjay Saha , Md. Tarek Hasan , Sanka Rasnayaka , Tamasha Malepathirana , Mingming Gong , Saman Halgamuge","doi":"10.1016/j.patcog.2025.112017","DOIUrl":null,"url":null,"abstract":"<div><div>Animating stylized head avatars with dynamic poses and expressions has become an important focus in recent research due to its broad range of applications (e.g. VR/AR, film and animation, privacy protection). Previous research has made significant progress by training controllable generative models to animate the reference avatar using the target pose and expression. However, existing portrait animation methods are mostly trained using human faces, making them struggle to generalize to stylized avatar references such as cartoon, painting, and 3D-rendered avatars. Moreover, the mechanisms used to animate avatars – namely, to control the pose and expression of the reference – often inadvertently introduce unintended features – such as facial shape – from the target, while also causing a loss of intended features, like expression-related details. This paper proposes AniFaceDiff, a Stable Diffusion based method with a new conditioning module for animating stylized avatars. First, we propose a refined spatial conditioning approach by Facial Alignment to minimize identity mismatches, particularly between stylized avatars and human faces. Then, we introduce an Expression Adapter that incorporates additional cross-attention layers to address the potential loss of expression-related information. Extensive experiments demonstrate that our method achieves state-of-the-art performance, particularly in the most challenging out-of-domain stylized avatar animation, i.e., domains unseen during training. It delivers superior image quality, identity preservation, and expression accuracy. This work enhances the quality of virtual stylized avatar animation for constructive and responsible applications. To promote ethical use in virtual environments, we contribute to the advancement of face manipulation detection by evaluating state-of-the-art detectors, highlighting potential areas for improvement, and suggesting solutions.</div></div>","PeriodicalId":49713,"journal":{"name":"Pattern Recognition","volume":"170 ","pages":"Article 112017"},"PeriodicalIF":7.6000,"publicationDate":"2025-06-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Pattern Recognition","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0031320325006776","RegionNum":1,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0
Abstract
Animating stylized head avatars with dynamic poses and expressions has become an important focus in recent research due to its broad range of applications (e.g. VR/AR, film and animation, privacy protection). Previous research has made significant progress by training controllable generative models to animate the reference avatar using the target pose and expression. However, existing portrait animation methods are mostly trained using human faces, making them struggle to generalize to stylized avatar references such as cartoon, painting, and 3D-rendered avatars. Moreover, the mechanisms used to animate avatars – namely, to control the pose and expression of the reference – often inadvertently introduce unintended features – such as facial shape – from the target, while also causing a loss of intended features, like expression-related details. This paper proposes AniFaceDiff, a Stable Diffusion based method with a new conditioning module for animating stylized avatars. First, we propose a refined spatial conditioning approach by Facial Alignment to minimize identity mismatches, particularly between stylized avatars and human faces. Then, we introduce an Expression Adapter that incorporates additional cross-attention layers to address the potential loss of expression-related information. Extensive experiments demonstrate that our method achieves state-of-the-art performance, particularly in the most challenging out-of-domain stylized avatar animation, i.e., domains unseen during training. It delivers superior image quality, identity preservation, and expression accuracy. This work enhances the quality of virtual stylized avatar animation for constructive and responsible applications. To promote ethical use in virtual environments, we contribute to the advancement of face manipulation detection by evaluating state-of-the-art detectors, highlighting potential areas for improvement, and suggesting solutions.
期刊介绍:
The field of Pattern Recognition is both mature and rapidly evolving, playing a crucial role in various related fields such as computer vision, image processing, text analysis, and neural networks. It closely intersects with machine learning and is being applied in emerging areas like biometrics, bioinformatics, multimedia data analysis, and data science. The journal Pattern Recognition, established half a century ago during the early days of computer science, has since grown significantly in scope and influence.