Chi Zhang, Yu Dong, Yang Wang, Yuetong Han, Guihua Shan, Bixia Tang
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引用次数: 0
Abstract
Circular genome visualizations are essential for exploring structural variants and gene regulation. However, existing tools often require complex scripting and manual configuration, making the process time-consuming, error-prone, and difficult to learn. To address these challenges, we introduce AuraGenome, an LLM-powered framework for rapid, reusable, and scalable generation of multi-layered circular genome visualizations. AuraGenome combines a semantic-driven multi-agent workflow with an interactive visual analytics system. The workflow employs seven specialized LLM-driven agents, each assigned distinct roles such as intent recognition, layout planning, and code generation, to transform raw genomic data into tailored visualizations. The system supports multiple coordinated views tailored for genomic data, offering ring, radial, and chord-based layouts to represent multi-layered circular genome visualizations. In addition to enabling interactions and configuration reuse, the system supports real-time refinement and high-quality report export. We validate its effectiveness through two case studies and a comprehensive user study. AuraGenome is available at: https://github.com/Darius18/AuraGenome.
期刊介绍:
IEEE Computer Graphics and Applications (CG&A) bridges the theory and practice of computer graphics, visualization, virtual and augmented reality, and HCI. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments. Theme issues guest edited by leading researchers in their fields track the latest developments and trends in computer-generated graphical content, while tutorials and surveys provide a broad overview of interesting and timely topics. Regular departments further explore the core areas of graphics as well as extend into topics such as usability, education, history, and opinion. Each issue, the story of our cover focuses on creative applications of the technology by an artist or designer. Published six times a year, CG&A is indispensable reading for people working at the leading edge of computer-generated graphics technology and its applications in everything from business to the arts.