{"title":"Large Language Models as Narrative Planning Search Guides","authors":"Rachelyn Farrell;Stephen G. Ware","doi":"10.1109/TG.2024.3487416","DOIUrl":null,"url":null,"abstract":"Symbolic planning algorithms and large language models have different strengths and weaknesses for story generation, suggesting hybrid models might leverage advantages from both. Others have proposed using a language model in combination with a partial order planning style algorithm to avoid the need for a hand-written symbolic domain of actions, or generating these domains from natural language input. This article offers a complementary approach. We propose to use a state space planning algorithm to plan coherent multiagent stories using hand-written symbolic domains, but with a language model acting as a guide to estimate, which events are worth exploring first. We present an initial evaluation of this approach on a set of benchmark narrative planning problems.","PeriodicalId":55977,"journal":{"name":"IEEE Transactions on Games","volume":"17 2","pages":"419-428"},"PeriodicalIF":2.8000,"publicationDate":"2024-10-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Games","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10737423/","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0
Abstract
Symbolic planning algorithms and large language models have different strengths and weaknesses for story generation, suggesting hybrid models might leverage advantages from both. Others have proposed using a language model in combination with a partial order planning style algorithm to avoid the need for a hand-written symbolic domain of actions, or generating these domains from natural language input. This article offers a complementary approach. We propose to use a state space planning algorithm to plan coherent multiagent stories using hand-written symbolic domains, but with a language model acting as a guide to estimate, which events are worth exploring first. We present an initial evaluation of this approach on a set of benchmark narrative planning problems.