Collaborative AI in the Geometry Friends Game Competition

IF 2.8 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Alberto Almagro;Juan Carlos Llamas-Núñez;Antonio A. Sánchez-Ruiz;Belén Díaz-Agudo
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引用次数: 0

Abstract

Geometry Friends is a collaborative platform game featuring two agents, a circle and a rectangle, navigating through physics-driven levels to collect diamonds. Each level presents challenges in the form of obstacles and diamonds arranged in different configurations that forces the agents to cooperate. In this article, we describe the Universidad Complutense de Madrid (UCM) agents, that participated in the 2023 Geometry Friends AI Competition with excellent results, especially in the collaborative track. Our approach combines level analysis, motion simulation, abstract planning, scripted actions, reinforcement learning, and different types of agent interaction. The contributions are versatile and potentially applicable to other collaborative platform games.
几何之友游戏比赛中的协作AI
《几何朋友》是一款协作平台游戏,游戏中有两个代理,一个是圆形,一个是矩形,玩家通过物理关卡收集钻石。每个关卡都以障碍和钻石的形式呈现挑战,这些挑战以不同的形式排列,迫使代理进行合作。在这篇文章中,我们描述了马德里康普顿斯大学(UCM)的智能体,他们参加了2023年几何之友人工智能竞赛,取得了优异的成绩,尤其是在协作方面。我们的方法结合了层次分析、运动模拟、抽象规划、脚本化动作、强化学习和不同类型的代理交互。这些贡献是通用的,并且可能适用于其他协作平台游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IEEE Transactions on Games
IEEE Transactions on Games Engineering-Electrical and Electronic Engineering
CiteScore
4.60
自引率
8.70%
发文量
87
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