Will GPT-4 Run DOOM?

IF 2.8 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Adrian de Wynter
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引用次数: 0

Abstract

We show that GPT-4’s reasoning and planning capabilities extend to the 1993 first-person shooter Doom. This large language model (LLM) is able to run and play the game with only a few instructions, plus a textual description–generated by the model itself from screenshots–about the state of the game being observed. We find that GPT-4 can play the game to a passable degree: it is able to manipulate doors, combat enemies, and perform pathing. More complex prompting strategies involving multiple model calls provide better results. While further work is required to enable the LLM to play the game as well as its classical, reinforcement learning-based counterparts, we note that GPT-4 required no training, leaning instead on its own reasoning and observational capabilities. We hope our work pushes the boundaries on intelligent, LLM-based agents in video games. We conclude by discussing the ethical implications of our work.
GPT-4会运行毁灭战士吗?
我们证明GPT-4的推理和计划能力可以延伸到1993年的第一人称射击游戏《毁灭战士》。这个大型语言模型(LLM)能够运行和玩游戏,只需要几个指令,加上一个文本描述(由模型本身从屏幕截图生成),关于观察到的游戏状态。我们发现GPT-4可以玩游戏到一个过得去的程度:它能够操纵门,与敌人战斗,并执行路径。涉及多个模型调用的更复杂的提示策略提供更好的结果。虽然需要进一步的工作来使LLM能够像经典的、基于强化学习的同行一样玩游戏,但我们注意到GPT-4不需要训练,而是依靠自己的推理和观察能力。我们希望我们的工作能够推动电子游戏中基于法学硕士的智能代理的发展。最后,我们讨论了我们工作的伦理意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IEEE Transactions on Games
IEEE Transactions on Games Engineering-Electrical and Electronic Engineering
CiteScore
4.60
自引率
8.70%
发文量
87
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