Group dynamics in collaborative learning: Impact of emergent and scripted roles in tangible mobile augmented reality games

Gardeli Anna, Vosinakis Spyros
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Abstract

This paper presents a study investigating the use of Tangible Mobile Augmented Reality (TMAR) for synchronous collaborative learning, with a focus on the influence of roles on group dynamics across various group compositions. This research addresses a gap in current understanding of how role structures affect problem-solving and collaborative behaviors in TMAR-based learning environments. A quasi-experimental research approach within-subjects design was used. The study involved 23 elementary school students who participated in an educational game designed to develop computational thinking skills. These students worked in small groups, using mobile devices and physical artifacts as markers to solve problems. Two modes of collaboration were examined: (1) emergent-role collaboration, where participants self-organized, and (2) scripted-role collaboration, where scripted roles were assigned. Qualitative content analysis was conducted to interpret qualitative data from structured observations and student feedback. Findings suggest that the effectiveness of TMAR-based collaboration depends on the group's underlying goal orientation. In goal-aligned groups, roles emerged naturally and supported productive interaction, while in less cohesive groups, scripted roles provided the necessary structure. Furthermore, the tangible features of TMAR show evidence of further support for role distribution and collaborative problem-solving when used appropriately. These insights contribute to the broader field of collaborative learning, computational thinking, and the application of TMAR in formal education settings.
协作学习中的群体动力学:有形移动增强现实游戏中突发角色和脚本角色的影响
本文介绍了一项研究,调查了在同步协作学习中使用有形移动增强现实(TMAR),重点研究了角色对不同群体组成的群体动态的影响。本研究解决了目前对基于tmar的学习环境中角色结构如何影响解决问题和协作行为的理解的空白。采用准实验研究方法,在受试者内设计。这项研究涉及23名小学生,他们参加了一个旨在培养计算思维能力的教育游戏。这些学生以小组为单位,使用移动设备和实物作为标记来解决问题。研究了两种协作模式:(1)参与者自组织的紧急角色协作;(2)指定脚本角色的脚本角色协作。定性内容分析用于解释结构化观察和学生反馈的定性数据。研究结果表明,基于tmar的协作的有效性取决于团队的潜在目标取向。在目标一致的团队中,角色自然出现并支持富有成效的交互,而在凝聚力较低的团队中,脚本化角色提供了必要的结构。此外,当使用得当时,TMAR的有形特征显示出进一步支持角色分配和协作解决问题的证据。这些见解有助于协作学习、计算思维和TMAR在正规教育环境中的应用等更广泛的领域。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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