Virtual reality-based eye tracking throughout typical concussion recovery.

IF 2.7 3区 心理学 Q2 CLINICAL NEUROLOGY
Gregory C Edwards, Nick Fogt, James A Onate, Rebecca A Bliss, Catherine C Quatman-Yates, Jaclyn B Caccese
{"title":"Virtual reality-based eye tracking throughout typical concussion recovery.","authors":"Gregory C Edwards, Nick Fogt, James A Onate, Rebecca A Bliss, Catherine C Quatman-Yates, Jaclyn B Caccese","doi":"10.1080/13854046.2025.2503328","DOIUrl":null,"url":null,"abstract":"<p><p><b>Objective:</b> The purpose of this study was to determine the effects of concussion on visual and oculomotor function using a virtual reality-based eye tracking system throughout recovery. <b>Design:</b> A prospective, longitudinal cohort design assessed at the subacute, return-to-activity, and 6-month timepoints was used. <b>Methods:</b> Recently concussed (<i>n</i> = 21; age = 30 ± 14) and healthy control participants (<i>n</i> = 20; age = 29 ± 11) completed visual and oculomotor testing at three timepoints (subacute, return-to-activity, and 6-months) using a virtual reality-based head mounted display eye tracking system sampled at 100 Hz. Symptoms and clinical assessments were collected using the Sport Concussion Assessment Tool-5<sup>th</sup> Edition (SCAT-5). <b>Results:</b> No statistically significant visual and oculomotor group differences were observed (<i>p</i> > 0.01), although individuals within the concussion group demonstrated highly variable outcomes at the subacute timepoint. <b>Conclusions:</b> While our findings did not reveal significant group-wide differences in visual and oculomotor function, the high inter-individual variability within the concussion group underscores the need for individualized assessment approaches. The ability of eye-tracking technology to detect subtle, yet potentially clinically relevant impairments at the individual level suggests its potential as a valuable adjunct to symptom-based concussion assessments. Future studies should explore the integration of symptom-based tools, clinical oculomotor assessments, and objective eye-tracking metrics to improve our understanding of concussion-related impairments.</p>","PeriodicalId":55250,"journal":{"name":"Clinical Neuropsychologist","volume":" ","pages":"1-17"},"PeriodicalIF":2.7000,"publicationDate":"2025-06-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Clinical Neuropsychologist","FirstCategoryId":"102","ListUrlMain":"https://doi.org/10.1080/13854046.2025.2503328","RegionNum":3,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"CLINICAL NEUROLOGY","Score":null,"Total":0}
引用次数: 0

Abstract

Objective: The purpose of this study was to determine the effects of concussion on visual and oculomotor function using a virtual reality-based eye tracking system throughout recovery. Design: A prospective, longitudinal cohort design assessed at the subacute, return-to-activity, and 6-month timepoints was used. Methods: Recently concussed (n = 21; age = 30 ± 14) and healthy control participants (n = 20; age = 29 ± 11) completed visual and oculomotor testing at three timepoints (subacute, return-to-activity, and 6-months) using a virtual reality-based head mounted display eye tracking system sampled at 100 Hz. Symptoms and clinical assessments were collected using the Sport Concussion Assessment Tool-5th Edition (SCAT-5). Results: No statistically significant visual and oculomotor group differences were observed (p > 0.01), although individuals within the concussion group demonstrated highly variable outcomes at the subacute timepoint. Conclusions: While our findings did not reveal significant group-wide differences in visual and oculomotor function, the high inter-individual variability within the concussion group underscores the need for individualized assessment approaches. The ability of eye-tracking technology to detect subtle, yet potentially clinically relevant impairments at the individual level suggests its potential as a valuable adjunct to symptom-based concussion assessments. Future studies should explore the integration of symptom-based tools, clinical oculomotor assessments, and objective eye-tracking metrics to improve our understanding of concussion-related impairments.

基于虚拟现实的眼动追踪贯穿于典型的脑震荡恢复过程。
目的:本研究的目的是在整个恢复过程中使用基于虚拟现实的眼动追踪系统来确定脑震荡对视觉和眼球运动功能的影响。设计:采用前瞻性纵向队列设计,在亚急性、恢复活动和6个月时间点进行评估。方法:近期脑震荡患者21例;年龄= 30±14岁)和健康对照(n = 20;年龄= 29±11)在三个时间点(亚急性、恢复活动和6个月)使用基于虚拟现实的头戴式显示器眼动追踪系统完成视觉和眼球运动测试,采样频率为100 Hz。使用运动脑震荡评估工具-第5版(SCAT-5)收集症状和临床评估。结果:尽管脑震荡组的个体在亚急性时间点表现出高度可变的结果,但视觉组和动眼肌组的差异没有统计学意义(p < 0.01)。结论:虽然我们的研究结果并没有揭示出群体内视觉和动眼肌功能的显著差异,但脑震荡组内高度的个体差异强调了个性化评估方法的必要性。眼动追踪技术在个体水平上检测细微的、但可能与临床相关的损伤的能力表明,它有可能作为基于症状的脑震荡评估的有价值的辅助手段。未来的研究应探索基于症状的工具、临床动眼力评估和客观眼动追踪指标的整合,以提高我们对脑震荡相关损伤的理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Clinical Neuropsychologist
Clinical Neuropsychologist 医学-临床神经学
CiteScore
8.40
自引率
12.80%
发文量
61
审稿时长
6-12 weeks
期刊介绍: The Clinical Neuropsychologist (TCN) serves as the premier forum for (1) state-of-the-art clinically-relevant scientific research, (2) in-depth professional discussions of matters germane to evidence-based practice, and (3) clinical case studies in neuropsychology. Of particular interest are papers that can make definitive statements about a given topic (thereby having implications for the standards of clinical practice) and those with the potential to expand today’s clinical frontiers. Research on all age groups, and on both clinical and normal populations, is considered.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信