Augmented urban models: Investigating how data layout and link to the physical referent impact visual search in augmented reality

IF 5.1 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS
Mohamed Reda Benkhelifa , Emmanuel Dubois , Louis-Pierre Bergé , Marcos Serrano
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引用次数: 0

Abstract

Recent studies in situated augmented reality have explored interactive urban physical 3D models providing a physical anchor and context to data analysis. See-through Head-Mounted Displays (HMDs) enhance these models by displaying virtual data around the buildings. However, the optimal positioning of multiple information relative to the physical referents is crucial yet has barely been explored. In this paper, we focus on arranging multiple data windows around a district model and present a design space describing the window layouts and linking techniques between the virtual data and its physical referent. We conduct three studies to evaluate these design dimensions for two fundamental visual search tasks: finding a data window for a given physical referent, and vice-versa. Our results reveal novel findings on the best combinations of window layout and link in terms of performance, mental workload and user preference. Finally, we propose a set of design guidelines for presenting situated immersive data around a physical urban model.
CCS CONCEPTS • Human-centered computing∼Human computer interaction (HCI)∼Interaction paradigms∼AR
增强城市模型:研究数据布局和链接到物理参考如何影响增强现实中的视觉搜索
最近在情境增强现实方面的研究探索了交互式城市物理3D模型,为数据分析提供了物理锚点和背景。透明头戴式显示器(hmd)通过显示建筑物周围的虚拟数据来增强这些模型。然而,相对于物理参照物的多个信息的最佳定位是至关重要的,但几乎没有被探索。在本文中,我们着重于围绕一个区域模型安排多个数据窗口,并提出了一个描述窗口布局的设计空间,以及虚拟数据与其物理参考之间的链接技术。我们进行了三项研究来评估两个基本视觉搜索任务的这些设计维度:为给定的物理参考对象找到数据窗口,反之亦然。我们的研究结果揭示了在性能、心理负荷和用户偏好方面,窗口布局和链接的最佳组合的新发现。最后,我们提出了一套围绕物理城市模型呈现沉浸式数据的设计准则。CCS概念•以人为中心的计算~人机交互(HCI) ~交互范式~ AR
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来源期刊
International Journal of Human-Computer Studies
International Journal of Human-Computer Studies 工程技术-计算机:控制论
CiteScore
11.50
自引率
5.60%
发文量
108
审稿时长
3 months
期刊介绍: The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities. Research areas relevant to the journal include, but are not limited to: • Innovative interaction techniques • Multimodal interaction • Speech interaction • Graphic interaction • Natural language interaction • Interaction in mobile and embedded systems • Interface design and evaluation methodologies • Design and evaluation of innovative interactive systems • User interface prototyping and management systems • Ubiquitous computing • Wearable computers • Pervasive computing • Affective computing • Empirical studies of user behaviour • Empirical studies of programming and software engineering • Computer supported cooperative work • Computer mediated communication • Virtual reality • Mixed and augmented Reality • Intelligent user interfaces • Presence ...
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