Artificial Intelligence Chatbots as Virtual Patients in Dental Education: A Constructivist Approach to Classroom Implementation.

IF 1.7 4区 教育学 Q3 DENTISTRY, ORAL SURGERY & MEDICINE
Bree Jones, Aditya Desu, Christopher D F Honig
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引用次数: 0

Abstract

Introduction: Advances in artificial intelligence (AI) have led to new possibilities for AI role-play in classroom settings, where generative pre-trained transformers (GPTs) and chatbots can potentially simulate interactions with patients. This pilot study aimed to design an AI role-play activity underpinned by constructivist principles, implement the activity in a classroom setting, and evaluate the students' engagement with the activity and usability of the interface.

Materials and methods: The AI role-play was designed based on a patient presenting to a dental teaching hospital in pain. It comprised two interconnected chatbots intended to simulate a patient consultation and clinical supervisor discussion. The chatbots were built using the open-source framework Streamlit and powered by Chat GPT-4. Second and final-year students from an oral health degree were recruited through convenience sampling. Classroom observations were recorded and final-year students participated in a usability questionnaire to gain insights into their engagement, technical challenges, and suggestions for improvement. Data usage and token costs were collected to assess the AI chatbot's feasibility.

Results: Educator observations noted that AI role-play facilitated peer discussion, highlighted gaps in history-taking, and promoted peer learning. Usability survey feedback (n = 14) suggested that students perceived the AI role-play as authentic and relevant to clinical practice, with 86% strongly agreeing it aligned with real-world dental scenarios. The screen design, navigation, and multimedia integration were highly rated. The approximate costs for the activities were $13.17 (USD) for approximately 20 queries, per 20 students.

Conclusion: This study presents a descriptive analysis of the implementation of an AI role-play within the early phases of a design-based research framework. AI role-play activities can be implemented in a classroom setting and are perceived as useful for students to apply skills in taking a pain history. While results showed promise for scalability and authentic learning, future research evaluating the impact of the implementation of these activities on student learning should be explored.

人工智能聊天机器人在牙科教育中的虚拟病人:课堂实施的建构主义方法。
导语:人工智能(AI)的进步为课堂环境中的AI角色扮演带来了新的可能性,在课堂环境中,生成式预训练变形金刚(gpt)和聊天机器人可以模拟与患者的互动。本试点研究旨在设计一个基于建构主义原则的人工智能角色扮演活动,在课堂环境中实施该活动,并评估学生对活动的参与程度和界面的可用性。材料和方法:人工智能角色扮演是根据一个病人在牙科教学医院的疼痛来设计的。它由两个相互连接的聊天机器人组成,旨在模拟患者咨询和临床主管讨论。聊天机器人是使用开源框架Streamlit构建的,由Chat GPT-4提供支持。通过方便抽样的方式招募口腔健康专业二年级和大四学生。课堂观察被记录下来,最后一年的学生参与了可用性问卷调查,以深入了解他们的参与度、技术挑战和改进建议。收集数据使用量和代币成本来评估人工智能聊天机器人的可行性。结果:教育工作者的观察指出,人工智能角色扮演促进了同伴讨论,突出了历史学习中的差距,并促进了同伴学习。可用性调查反馈(n = 14)表明,学生认为人工智能角色扮演是真实的,与临床实践相关,86%的学生强烈同意它与现实世界的牙科场景一致。屏幕设计、导航和多媒体集成都得到了很高的评价。这些活动的费用大约为13.17美元,每20名学生进行大约20次查询。结论:本研究在基于设计的研究框架的早期阶段对人工智能角色扮演的实施进行了描述性分析。人工智能角色扮演活动可以在课堂环境中实施,并被认为对学生在学习疼痛史时应用技能很有用。虽然结果显示了可扩展性和真实学习的希望,但未来的研究评估这些活动的实施对学生学习的影响应该进行探索。
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来源期刊
CiteScore
4.10
自引率
16.70%
发文量
127
审稿时长
6-12 weeks
期刊介绍: The aim of the European Journal of Dental Education is to publish original topical and review articles of the highest quality in the field of Dental Education. The Journal seeks to disseminate widely the latest information on curriculum development teaching methodologies assessment techniques and quality assurance in the fields of dental undergraduate and postgraduate education and dental auxiliary personnel training. The scope includes the dental educational aspects of the basic medical sciences the behavioural sciences the interface with medical education information technology and distance learning and educational audit. Papers embodying the results of high-quality educational research of relevance to dentistry are particularly encouraged as are evidence-based reports of novel and established educational programmes and their outcomes.
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