The impact of food marketing via videogame livestreaming on snack intake in adolescents: A randomised controlled trial.

IF 3 3区 医学 Q2 NUTRITION & DIETETICS
Rebecca Evans, Paul Christiansen, Andrew Jones, James Finney, Emma Boyland
{"title":"The impact of food marketing via videogame livestreaming on snack intake in adolescents: A randomised controlled trial.","authors":"Rebecca Evans, Paul Christiansen, Andrew Jones, James Finney, Emma Boyland","doi":"10.1017/S1368980025100487","DOIUrl":null,"url":null,"abstract":"<p><strong>Objective: </strong>The marketing of foods and non-alcoholic beverages (hereafter: food) high in fat, salt, and/or sugar (HFSS) is implicated in the development of poor dietary habits, overweight, and obesity. Digital media, including videogame livestreaming platforms (VGLSPs), are an increasingly prominent source of food marketing exposure, particularly for young people. This study aimed to experimentally examine the impact of food marketing via VGLSPs on eating behaviour in young people.</p><p><strong>Design: </strong>A between-subjects randomised controlled trial (RCT) design was used to explore the impact of exposure to HFSS food marketing in a videogame livestream (a static food banner advert present throughout the footage) on immediate consumption of the marketed snack and an \"alternative brand\" of the same snack in a sample of adolescents (N = 91, M<sub>age</sub> = 17.8, 69% female). Relationships with food-advertising-related attentional bias and inhibitory control in relation to branded food cues were also examined.</p><p><strong>Setting: </strong>University Psychology laboratory.</p><p><strong>Results: </strong>Exposure to HFSS food marketing, compared with non-food marketing, did not significantly impact immediate marketed or overall snack intake. Additionally, no significant effects for attentional bias or inhibitory control were found. However, although the overall model was non-significant, greater weekly use of VGLSPs was significantly associated with greater marketed snack intake.</p><p><strong>Conclusions: </strong>Findings suggest that while acute exposure to food marketing in VGLSPs did not impact snack intake, perhaps more sustained exposure is impactful. Further exploration of this effect is needed, as well as studies investigating the potential impacts of other food marketing formats within VGLSPs.</p>","PeriodicalId":20951,"journal":{"name":"Public Health Nutrition","volume":" ","pages":"1-27"},"PeriodicalIF":3.0000,"publicationDate":"2025-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Public Health Nutrition","FirstCategoryId":"3","ListUrlMain":"https://doi.org/10.1017/S1368980025100487","RegionNum":3,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"NUTRITION & DIETETICS","Score":null,"Total":0}
引用次数: 0

Abstract

Objective: The marketing of foods and non-alcoholic beverages (hereafter: food) high in fat, salt, and/or sugar (HFSS) is implicated in the development of poor dietary habits, overweight, and obesity. Digital media, including videogame livestreaming platforms (VGLSPs), are an increasingly prominent source of food marketing exposure, particularly for young people. This study aimed to experimentally examine the impact of food marketing via VGLSPs on eating behaviour in young people.

Design: A between-subjects randomised controlled trial (RCT) design was used to explore the impact of exposure to HFSS food marketing in a videogame livestream (a static food banner advert present throughout the footage) on immediate consumption of the marketed snack and an "alternative brand" of the same snack in a sample of adolescents (N = 91, Mage = 17.8, 69% female). Relationships with food-advertising-related attentional bias and inhibitory control in relation to branded food cues were also examined.

Setting: University Psychology laboratory.

Results: Exposure to HFSS food marketing, compared with non-food marketing, did not significantly impact immediate marketed or overall snack intake. Additionally, no significant effects for attentional bias or inhibitory control were found. However, although the overall model was non-significant, greater weekly use of VGLSPs was significantly associated with greater marketed snack intake.

Conclusions: Findings suggest that while acute exposure to food marketing in VGLSPs did not impact snack intake, perhaps more sustained exposure is impactful. Further exploration of this effect is needed, as well as studies investigating the potential impacts of other food marketing formats within VGLSPs.

通过视频游戏直播进行食品营销对青少年零食摄入量的影响:一项随机对照试验。
目的:高脂肪、高盐和/或高糖(HFSS)食品和非酒精饮料(以下简称食品)的营销与不良饮食习惯、超重和肥胖的发展有关。数字媒体,包括视频游戏直播平台(vglsp),是食品营销曝光的一个日益突出的来源,尤其是对年轻人来说。本研究旨在实验检验通过vglsp食品营销对年轻人饮食行为的影响。设计:采用受试者间随机对照试验(RCT)设计,探讨在视频游戏直播中接触HFSS食品营销(画面中出现静态食品横幅广告)对青少年(N = 91, Mage = 17.8, 69%为女性)立即消费市场上销售的零食和同一零食的“替代品牌”的影响。与食品广告相关的注意偏差和与品牌食品线索相关的抑制控制的关系也被检查。单位:大学心理学实验室。结果:与非食品营销相比,暴露于HFSS食品营销对立即上市或整体零食摄入量没有显著影响。此外,在注意偏倚或抑制控制方面没有发现显著的影响。然而,尽管整体模型不显着,但每周使用更多的vglsp与更多的市场零食摄入量显着相关。结论:研究结果表明,虽然vglsp的食品营销急性暴露不影响零食摄入量,但可能更持久的暴露是有影响的。需要进一步探索这种影响,以及调查vglsp内其他食品营销形式的潜在影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Public Health Nutrition
Public Health Nutrition 医学-公共卫生、环境卫生与职业卫生
CiteScore
6.10
自引率
6.20%
发文量
521
审稿时长
3 months
期刊介绍: Public Health Nutrition provides an international peer-reviewed forum for the publication and dissemination of research and scholarship aimed at understanding the causes of, and approaches and solutions to nutrition-related public health achievements, situations and problems around the world. The journal publishes original and commissioned articles, commentaries and discussion papers for debate. The journal is of interest to epidemiologists and health promotion specialists interested in the role of nutrition in disease prevention; academics and those involved in fieldwork and the application of research to identify practical solutions to important public health problems.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信