{"title":"Learning with erroneous visualizations modulates retention depending on perceptual richness and test type","authors":"Theresa Dechamps, Alexander Skulmowski","doi":"10.1016/j.tine.2025.100256","DOIUrl":null,"url":null,"abstract":"<div><h3>Background</h3><div>Learners are increasingly subjected to inaccurate visualizations generated using artificial intelligence. Coincidentally, some learning strategies purposely let learners engage with erroneous content. Instructional visualizations can be created in varying levels of perceptual richness (or realism). We conducted the present experiment to assess whether testing using erroneous examples can be a viable strategy for learning tasks depending on their perceptual richness.</div></div><div><h3>Methods</h3><div>The two factors of testing (with an error-spotting task vs. without) and realism (schematic vs. realistic) were assessed using two retention tests.</div></div><div><h3>Results</h3><div>Testing with erroneous examples was detrimental when combined with schematic visualizations, but helpful when applied to realistic imagery in one of the tests.</div></div><div><h3>Conclusion</h3><div>Studying with erroneous examples appears to require a certain level of realism to be an effective method. Exposing learners to inaccurate visualizations such as those generated by artificial intelligence tools may not be problematic as long as this fact is disclosed.</div></div>","PeriodicalId":46228,"journal":{"name":"Trends in Neuroscience and Education","volume":"40 ","pages":"Article 100256"},"PeriodicalIF":3.4000,"publicationDate":"2025-05-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Trends in Neuroscience and Education","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2211949325000109","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"NEUROSCIENCES","Score":null,"Total":0}
引用次数: 0
Abstract
Background
Learners are increasingly subjected to inaccurate visualizations generated using artificial intelligence. Coincidentally, some learning strategies purposely let learners engage with erroneous content. Instructional visualizations can be created in varying levels of perceptual richness (or realism). We conducted the present experiment to assess whether testing using erroneous examples can be a viable strategy for learning tasks depending on their perceptual richness.
Methods
The two factors of testing (with an error-spotting task vs. without) and realism (schematic vs. realistic) were assessed using two retention tests.
Results
Testing with erroneous examples was detrimental when combined with schematic visualizations, but helpful when applied to realistic imagery in one of the tests.
Conclusion
Studying with erroneous examples appears to require a certain level of realism to be an effective method. Exposing learners to inaccurate visualizations such as those generated by artificial intelligence tools may not be problematic as long as this fact is disclosed.