Matthias Matt , Jana Sedlakova , Jürgen Bernard , Matthias Zeppelzauer , Manuela Waldner
{"title":"Scalable Class-Centric Visual Interactive Labeling","authors":"Matthias Matt , Jana Sedlakova , Jürgen Bernard , Matthias Zeppelzauer , Manuela Waldner","doi":"10.1016/j.cag.2025.104240","DOIUrl":null,"url":null,"abstract":"<div><div>Large unlabeled datasets demand efficient and scalable data labeling solutions, in particular when the number of instances and classes is large. This leads to significant visual scalability challenges and imposes a high cognitive load on the users. Traditional instance-centric labeling methods, where (single) instances are labeled in each iteration struggle to scale effectively in these scenarios. To address these challenges, we introduce cVIL, a <em>Class-Centric Visual Interactive Labeling</em> methodology designed for interactive visual data labeling. By shifting the paradigm from <em>assigning-classes-to-instances</em> to <em>assigning-instances-to-classes</em>, cVIL reduces labeling effort and enhances efficiency for annotators working with large, complex and class-rich datasets. We propose a novel visual analytics labeling interface built on top of the conceptual cVIL workflow, enabling improved scalability over traditional visual labeling. In a user study, we demonstrate that cVIL can improve labeling efficiency and user satisfaction over instance-centric interfaces. The effectiveness of cVIL is further demonstrated through a usage scenario, showcasing its potential to alleviate cognitive load and support experts in managing extensive labeling tasks efficiently.</div></div>","PeriodicalId":50628,"journal":{"name":"Computers & Graphics-Uk","volume":"129 ","pages":"Article 104240"},"PeriodicalIF":2.5000,"publicationDate":"2025-05-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers & Graphics-Uk","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0097849325000810","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
Large unlabeled datasets demand efficient and scalable data labeling solutions, in particular when the number of instances and classes is large. This leads to significant visual scalability challenges and imposes a high cognitive load on the users. Traditional instance-centric labeling methods, where (single) instances are labeled in each iteration struggle to scale effectively in these scenarios. To address these challenges, we introduce cVIL, a Class-Centric Visual Interactive Labeling methodology designed for interactive visual data labeling. By shifting the paradigm from assigning-classes-to-instances to assigning-instances-to-classes, cVIL reduces labeling effort and enhances efficiency for annotators working with large, complex and class-rich datasets. We propose a novel visual analytics labeling interface built on top of the conceptual cVIL workflow, enabling improved scalability over traditional visual labeling. In a user study, we demonstrate that cVIL can improve labeling efficiency and user satisfaction over instance-centric interfaces. The effectiveness of cVIL is further demonstrated through a usage scenario, showcasing its potential to alleviate cognitive load and support experts in managing extensive labeling tasks efficiently.
期刊介绍:
Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on:
1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains.
2. State-of-the-art papers on late-breaking, cutting-edge research on CG.
3. Information on innovative uses of graphics principles and technologies.
4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.