The Social Context of Malevolent Creativity.

IF 2.5 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY
Harun Tadik, A Kadir Bahar, Mark A Runco
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引用次数: 0

Abstract

The purpose of the present study was to investigate the influence of social context and morality on malevolent creativity. The sample consisted of 217 (176 female, 41 male) undergraduate and graduate students in a Southeastern public research university in the U.S. Six different open-ended socially oriented problems (three Divergent Thinking (DT) Social Games and three DT Realistic Presented Problems tasks) were used to explore the way malevolent creativity differs in two sets of problem tasks. Realistic Presented Problems are constructed differently from Social Games tasks in such a way that they include unfair, disturbing, and threatening contextual factors, while Social Games problems have more neutral and everyday problem scenarios. Participants also completed the Self-Report of Creative Traits and morality measures. The findings of the study indicated that fluency and originality were related significantly to malevolent creativity. Further, social contexts in DT tasks led to a significant difference in malevolent creativity. Participants generated significantly more malevolent creative responses in Realistic Presented Problems than in Social Games tasks. The results also revealed that morality was significantly correlated with creative personality, but the results provided no evidence that morality moderates the relation between creativity indices and malevolent creativity.

恶意创造力的社会背景。
本研究的目的是探讨社会环境和道德对恶意创造力的影响。样本由217名(176名女性,41名男性)来自美国东南部一所公立研究型大学的本科生和研究生组成。研究人员利用6个不同的开放式社会导向问题(3个发散思维社交游戏和3个发散思维现实问题任务)来探索恶意创造力在两组问题任务中的不同之处。现实呈现问题与社交游戏任务的构建方式不同,它们包含不公平、令人不安和威胁的情境因素,而社交游戏问题则具有更为中性和日常的问题情境。参与者还完成了创造性特征和道德标准的自我报告。研究结果表明,流利性和独创性与恶意创造力显著相关。此外,DT任务中的社会环境导致了恶意创造力的显著差异。与社交游戏任务相比,参与者在现实问题中产生的恶意创造性反应明显更多。结果还显示,道德与创造性人格显著相关,但没有证据表明道德调节创造力指数与恶意创造力之间的关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Behavioral Sciences
Behavioral Sciences Social Sciences-Development
CiteScore
2.60
自引率
7.70%
发文量
429
审稿时长
11 weeks
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