The dual edges of AI: Advancing knowledge while reducing diversity.

IF 2.2 Q2 MULTIDISCIPLINARY SCIENCES
PNAS nexus Pub Date : 2025-05-03 eCollection Date: 2025-05-01 DOI:10.1093/pnasnexus/pgaf138
Sukwoong Choi, Hyo Kang, Namil Kim, Junsik Kim
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引用次数: 0

Abstract

We study how the interaction between human professionals and AI in advancing knowledge, using professional Go matches from 2003 to 2021. In 2017, an AI-powered Go program (APG) far surpassed the best human player, and professional players began learning from AI. Such human-AI interaction paved a new way to reassess historical Go knowledge and create new knowledge. We analyze standard patterns (defined as a sequence of the first eight alternating moves) in about 15 million moves by over 1,700 players in nearly 70,000 professional Go games and find that, after APG, professional players significantly changed how they adopted different sets of moves. However, new knowledge catalyzed by AI comes at the expense of a reduced diversity in moves. Further, AI's impact on knowledge creation is greater for highly skilled players; since AI does not explain, learning from AI requires the absorptive capacity of the top professionals.

人工智能的双重优势:提升知识的同时减少多样性。
我们利用2003年至2021年的职业围棋比赛,研究了人类专业人士和人工智能之间在推进知识方面的互动。2017年,人工智能驱动的围棋程序(APG)远远超过了最好的人类棋手,职业棋手开始向人工智能学习。这种人机交互为重新评估历史围棋知识和创造新知识铺平了新的道路。我们分析了近7万场职业围棋比赛中1700多名棋手的1500万步棋法中的标准模式(定义为前8步交替的顺序),发现在APG之后,职业棋手采用不同棋法的方式发生了显著变化。然而,人工智能催生的新知识是以减少行动多样性为代价的。此外,AI对高技能玩家的知识创造影响更大;因为人工智能不会解释,所以向人工智能学习需要顶级专业人士的吸收能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
1.80
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