RMAvatar: Photorealistic human avatar reconstruction from monocular video based on rectified mesh-embedded Gaussians

IF 2.2 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Sen Peng , Weixing Xie , Zilong Wang , Xiaohu Guo , Zhonggui Chen , Baorong Yang , Xiao Dong
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Abstract

We introduce RMAvatar, a novel human avatar representation with Gaussian splatting embedded on mesh to learn clothed avatar from a monocular video. We utilize the explicit mesh geometry to represent motion and shape of a virtual human and implicit appearance rendering with Gaussian Splatting. Our method consists of two main modules: Gaussian initialization module and Gaussian rectification module. We embed Gaussians into triangular faces and control their motion through the mesh, which ensures low-frequency motion and surface deformation of the avatar. Due to the limitations of LBS formula, the human skeleton is hard to control complex non-rigid transformations. We then design a pose-related Gaussian rectification module to learn fine-detailed non-rigid deformations, further improving the realism and expressiveness of the avatar. We conduct extensive experiments on public datasets, and RMAvatar shows state-of-the-art performance on both rendering quality and quantitative evaluations. Please see our project page at https://rm-avatar.github.io.

Abstract Image

RMAvatar:基于校正网格嵌入高斯函数的单目视频真人头像重建
我们引入了一种新的基于网格的高斯溅射的人类化身表示——RMAvatar来学习单目视频中的穿着的化身。我们利用显式网格几何来表示虚拟人的运动和形状,并使用高斯飞溅来隐式渲染外观。该方法包括两个主要模块:高斯初始化模块和高斯校正模块。我们将高斯函数嵌入到三角形面中,并通过网格控制它们的运动,从而保证了角色的低频运动和表面变形。由于LBS公式的限制,人体骨架难以控制复杂的非刚性变换。然后,我们设计了一个与姿态相关的高斯校正模块来学习精细的非刚性变形,进一步提高化身的真实感和表现力。我们在公共数据集上进行了大量的实验,RMAvatar在渲染质量和定量评估上都显示了最先进的性能。请参阅我们的项目页面https://rm-avatar.github.io。
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来源期刊
Graphical Models
Graphical Models 工程技术-计算机:软件工程
CiteScore
3.60
自引率
5.90%
发文量
15
审稿时长
47 days
期刊介绍: Graphical Models is recognized internationally as a highly rated, top tier journal and is focused on the creation, geometric processing, animation, and visualization of graphical models and on their applications in engineering, science, culture, and entertainment. GMOD provides its readers with thoroughly reviewed and carefully selected papers that disseminate exciting innovations, that teach rigorous theoretical foundations, that propose robust and efficient solutions, or that describe ambitious systems or applications in a variety of topics. We invite papers in five categories: research (contributions of novel theoretical or practical approaches or solutions), survey (opinionated views of the state-of-the-art and challenges in a specific topic), system (the architecture and implementation details of an innovative architecture for a complete system that supports model/animation design, acquisition, analysis, visualization?), application (description of a novel application of know techniques and evaluation of its impact), or lecture (an elegant and inspiring perspective on previously published results that clarifies them and teaches them in a new way). GMOD offers its authors an accelerated review, feedback from experts in the field, immediate online publication of accepted papers, no restriction on color and length (when justified by the content) in the online version, and a broad promotion of published papers. A prestigious group of editors selected from among the premier international researchers in their fields oversees the review process.
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