Augmented tabletop interaction as an assistive tool: Tidd’s role in daily life skills training for autistic children

IF 5.3 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS
Qin Wu , Wenlu Wang , Qianru Liu , Rong Zhang , Yun Suen Pai , Mark Billinghurst , Suranga Nanayakkara
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引用次数: 0

Abstract

Autistic children may often experience challenges in mastering daily living skills crucial for their independence and well-being. This study introduces “Tidd,” an augmented tabletop interactive system designed to assist autistic children in practising daily living skills in an engaging and physically interactive environment. We conducted a user study in a medical rehabilitation center and an integrated kindergarten. Seventeen autistic children aged three to five years used Tidd in training sessions covering two vital skills: bed-making and dressing. Progress was evaluated through task completion and progress tracking, observational data for children, and therapist qualitative feedback. Therapists reported that Tidd was beneficial in maintaining the children’s attention and enhancing their motivation. Observational data further suggested increased engagement and decreased frustration during tasks. This study with Tidd highlights the potential of tabletop interaction to support therapists in training autistic children to learn daily living skills.
作为辅助工具的增强桌面交互:Tidd在自闭症儿童日常生活技能培训中的作用
自闭症儿童在掌握日常生活技能方面可能经常遇到挑战,这些技能对他们的独立和幸福至关重要。本研究介绍“Tidd”,一个增强的桌面互动系统,旨在帮助自闭症儿童在一个有吸引力和身体互动的环境中练习日常生活技能。我们在一家医疗康复中心和一家综合幼儿园进行了用户研究。17名年龄在3到5岁之间的自闭症儿童使用Tidd进行两项重要技能的培训:铺床和穿衣。通过任务完成和进度跟踪、儿童观察数据和治疗师定性反馈来评估进展。治疗师报告说,Tidd在保持孩子的注意力和增强他们的动机方面是有益的。观察数据进一步表明,在完成任务时,参与者的参与度会增加,挫折感会减少。这项与Tidd合作的研究强调了桌面互动在帮助治疗师训练自闭症儿童学习日常生活技能方面的潜力。
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来源期刊
International Journal of Human-Computer Studies
International Journal of Human-Computer Studies 工程技术-计算机:控制论
CiteScore
11.50
自引率
5.60%
发文量
108
审稿时长
3 months
期刊介绍: The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities. Research areas relevant to the journal include, but are not limited to: • Innovative interaction techniques • Multimodal interaction • Speech interaction • Graphic interaction • Natural language interaction • Interaction in mobile and embedded systems • Interface design and evaluation methodologies • Design and evaluation of innovative interactive systems • User interface prototyping and management systems • Ubiquitous computing • Wearable computers • Pervasive computing • Affective computing • Empirical studies of user behaviour • Empirical studies of programming and software engineering • Computer supported cooperative work • Computer mediated communication • Virtual reality • Mixed and augmented Reality • Intelligent user interfaces • Presence ...
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