{"title":"The platformization of emotions: Managing affective labor in platform-mediated game work","authors":"Ting He, Colin Agur","doi":"10.1177/14614448251338512","DOIUrl":null,"url":null,"abstract":"This study examines the management of affective labor on E-Pal, a US-based gaming freelancer platform where gig workers provide companionship and intimacy to clients during gaming. Based on interviews with 27 workers, the research reveals that E-Pal prioritizes emotional connection over gaming skills. The platform uses authenticity expectations, performance evaluations, and gamification to regulate workers’ emotional interactions with customers. The findings also highlight how E-Pal’s algorithmic visibility disproportionately favors Asian and Latina female workers, reinforcing gender and racial stereotypes for economic gain. A tiered governance system rewards high-performing workers with greater agency and financial benefits, while lower-tier workers often experience precarity. This study also illustrates the toll of constant emotional availability, particularly for minority groups and non-US workers who face physical and mental health challenges without adequate institutional support.","PeriodicalId":19149,"journal":{"name":"New Media & Society","volume":"62 1","pages":""},"PeriodicalIF":4.5000,"publicationDate":"2025-05-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"New Media & Society","FirstCategoryId":"98","ListUrlMain":"https://doi.org/10.1177/14614448251338512","RegionNum":1,"RegionCategory":"文学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMMUNICATION","Score":null,"Total":0}
引用次数: 0
Abstract
This study examines the management of affective labor on E-Pal, a US-based gaming freelancer platform where gig workers provide companionship and intimacy to clients during gaming. Based on interviews with 27 workers, the research reveals that E-Pal prioritizes emotional connection over gaming skills. The platform uses authenticity expectations, performance evaluations, and gamification to regulate workers’ emotional interactions with customers. The findings also highlight how E-Pal’s algorithmic visibility disproportionately favors Asian and Latina female workers, reinforcing gender and racial stereotypes for economic gain. A tiered governance system rewards high-performing workers with greater agency and financial benefits, while lower-tier workers often experience precarity. This study also illustrates the toll of constant emotional availability, particularly for minority groups and non-US workers who face physical and mental health challenges without adequate institutional support.
期刊介绍:
New Media & Society engages in critical discussions of the key issues arising from the scale and speed of new media development, drawing on a wide range of disciplinary perspectives and on both theoretical and empirical research. The journal includes contributions on: -the individual and the social, the cultural and the political dimensions of new media -the global and local dimensions of the relationship between media and social change -contemporary as well as historical developments -the implications and impacts of, as well as the determinants and obstacles to, media change the relationship between theory, policy and practice.