{"title":"Happiness improves perceptions and game performance in an escape room, whereas anger motivates compliance with instructions from a robot agent","authors":"Jiayuan Dong, Myounghoon Jeon","doi":"10.1016/j.ijhcs.2025.103547","DOIUrl":null,"url":null,"abstract":"<div><div>Emotions have been discovered to have critical impacts on human-robot interaction (HRI), but research has focused more on robots’ emotion expressions than user emotions. The present study investigated the impact of users’ emotions (happiness and anger) on their perceptions and trust toward robots, perceived workload, and task performance in an escape room with a robot agent. Forty-six college students participated in our study. The results suggested that happy participants rated the robot agent as significantly more likable, safer, and more comfortable than angry participants. Angry participants complied significantly more with the robot agent’s instructions than happy participants, but fewer succeeded. Among the participants who failed to escape the room, angry participants showed significantly higher cognitive trust in the robot than happy participants. The results underscored the importance of user emotions in shaping user perceptions and trust in robots, providing valuable theoretical and practical implications for emotions in HRI.</div></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":"202 ","pages":"Article 103547"},"PeriodicalIF":5.3000,"publicationDate":"2025-05-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Human-Computer Studies","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1071581925001041","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
Emotions have been discovered to have critical impacts on human-robot interaction (HRI), but research has focused more on robots’ emotion expressions than user emotions. The present study investigated the impact of users’ emotions (happiness and anger) on their perceptions and trust toward robots, perceived workload, and task performance in an escape room with a robot agent. Forty-six college students participated in our study. The results suggested that happy participants rated the robot agent as significantly more likable, safer, and more comfortable than angry participants. Angry participants complied significantly more with the robot agent’s instructions than happy participants, but fewer succeeded. Among the participants who failed to escape the room, angry participants showed significantly higher cognitive trust in the robot than happy participants. The results underscored the importance of user emotions in shaping user perceptions and trust in robots, providing valuable theoretical and practical implications for emotions in HRI.
期刊介绍:
The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities.
Research areas relevant to the journal include, but are not limited to:
• Innovative interaction techniques
• Multimodal interaction
• Speech interaction
• Graphic interaction
• Natural language interaction
• Interaction in mobile and embedded systems
• Interface design and evaluation methodologies
• Design and evaluation of innovative interactive systems
• User interface prototyping and management systems
• Ubiquitous computing
• Wearable computers
• Pervasive computing
• Affective computing
• Empirical studies of user behaviour
• Empirical studies of programming and software engineering
• Computer supported cooperative work
• Computer mediated communication
• Virtual reality
• Mixed and augmented Reality
• Intelligent user interfaces
• Presence
...