Abigail Victória de Sousa Biró, Juliana Andreia de Souza Fernandes, Sheila Milena Pessoa Dos SantosFernandes, Luana Carla SantanaRibeiro, Giseli Cassiano de Almeida, Gabriele Cassiano de Almeida
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引用次数: 0
Abstract
Objective: To develop and evaluate the usability of a serious game as an educational tool for promoting the health of children and adolescents with cancer.
Methods: The Contextualized Instructional Design (CID) methodology was applied to develop the serious game, structured in five stages: analysis, design, development, implementation, and evaluation. Usability assessment included children and adolescents diagnosed with cancer in a public federal referral hospital in a city in Northeastern Brazil, from April to June 2024. A sociodemographic questionnaire and the System Usability Scale with values ranging from 0 to 100 points were used.
Results: The serious game, entitled Oncoped: on the health journey, is an educational and playful board game that contains eight personalized Paper Toys, 35 houses, and 100 cards divided into multiple-choice questions about cancers, diagnosis, treatments, and challenges; and cards containing information and care tips. The usability assessment was carried out by 12 hospitalized children and 3 adolescents, who after using the game filled out the information on the scale, resulting in a mean score of 95.16 points.
Conclusion: The serious game Oncoped: on the health journey is a fun and playful educational tool that provides effective and active learning. The educational technology received an excellent usability assessment among the game's target audience. Thus, it was found that the tool is innovative and has good acceptability for teaching and promoting the health of children and adolescents with cancer.
目的:开发和评估一种严肃游戏作为促进癌症儿童和青少年健康的教育工具的可用性。方法:应用情境化教学设计(CID)方法开发该严肃游戏,分为分析、设计、开发、实施和评估五个阶段。可用性评估包括2024年4月至6月在巴西东北部一座城市的一家公立联邦转诊医院诊断出患有癌症的儿童和青少年。使用社会人口调查问卷和系统可用性量表,评分范围从0到100分。结果:这款名为“oncope: on The health journey”的严肃游戏是一款寓教于乐的棋盘游戏,包含8个个性化的纸玩具、35个房子和100张分成多项选择题的卡片,内容涉及癌症、诊断、治疗和挑战;以及包含信息和护理提示的卡片。可用性评估由12名住院儿童和3名青少年进行,他们在使用游戏后填写了量表信息,平均得分为95.16分。总结:《oncope: on The health journey》这款严肃游戏是一款有趣且有趣的教育工具,能够提供有效且积极的学习。教育技术在游戏目标用户中获得了非常好的可用性评价。因此,发现该工具具有创新性,对癌症儿童和青少年的教学和促进健康具有良好的可接受性。
期刊介绍:
The mission of the journal of Nursing and Education is to present scientific and technical information about health, illnesses and related topics. The journal serves as the conduit [medium] through which the experiences of our own nursing and social science departments can be shared within Columbia and internationally. It is written primarily for nurses, general health practitioners and other related disciplines but can also be used by students and researchers.